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Tycoon of Video Games

Penulis: NewComer714
Derivasi dari game
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  • 501 Bab
    Konten
  • 4.4
    82 peringkat
  • NO.200+
    DUKUNG
Ringkasan

A soul from Earth found himself transmigrated into a person from a parallel world, a world that lacked video games and an established gaming industry. Follow the journey as this individual rises to become the video game tycoon of this unique world. [Please note that any similarities between the names of characters or places in this story and those in the real world are purely coincidental. I do not claim ownership of any products or properties mentioned in this novel. This work is entirely fictional.] (Cover photo is not mine. Ctto to the original owner.) This novel draws inspiration from 'Tokyo Video Game Tycoon,' although there may have been some similarities at the beginning, the plot will take its own distinct path as it unfolds. On average, each chapter spans approximately 1,000 words or so. For those interested, you can find 10-15 chapters in advance on my Patreon page at patreon.com/NewComer714.

tagar
3 tagar
Anda Mungkin Juga Menyukai

The Synthesis Wizard

In a world where elements lay barren and powerful wizards had abandoned their homeland a millennium ago to explore the multiverse, Sunan found himself reincarnated as a noble scion stripped of his title. This world, once brimming with magic and wonder, had fallen into a desolate state, and wizards had become mere legends. Sunan was acutely aware that after a thousand years, the elements would awaken once more, heralding the return of the wizards and ushering in a new era of prosperity. He understood that his path was clear: he must train diligently to become a wizard himself and survive until this glorious age arrived. “Resources are scarce?” he mused, determination flickering in his eyes. “Then I’ll just have to synthesize them myself.” With that thought, he activated the Synthesis Cube, a device that granted him the ability to combine materials into something new. This Cube was not just a tool; it was a symbol of his potential in this world, reflecting his status as a player in a game he once played. As he set to work, the Cube glowed with possibilities, presenting him with a myriad of options. He had a few basic materials at his disposal, remnants of his previous life and the knowledge he had accumulated from his past experiences in the game. Sunan began experimenting, combining herbs and minerals he had gathered. Each successful synthesis filled him with a sense of accomplishment, inching him closer to his goal of becoming a wizard. Days turned into weeks, and Sunan’s skills improved rapidly. He crafted potions, improved his understanding of magical theories, and honed his mental abilities through intense meditation practices. The Star Ring Meditation, one of the first techniques he mastered, allowed him to tap into the latent mental energy within himself, enhancing his cognitive functions and magical sensitivity. As he progressed, whispers of his endeavors began to circulate among the remaining noble families and the common folk. Some viewed him with suspicion, while others saw potential in the young man who dared to challenge the status quo. Sunan knew he needed allies. He began seeking out individuals who shared his vision—a return to the age of wizards. He discreetly approached the remnants of the nobility, the few who still held some influence, and began to forge connections. His reputation grew cautiously, and with it, the opportunities to gather resources and knowledge. He learned of hidden libraries, ancient texts, and artifacts that could aid in his quest. One fateful day, while exploring a forgotten ruin, he uncovered an ancient tome detailing the rituals of the wizards who had once thrived on this land. The pages contained knowledge that could accelerate his growth, including spells long lost to time. “This is it,” Sunan thought as he carefully transcribed the contents into his own notes. “With this, I can not only learn the spells but also improve my synthesis techniques.” As he delved deeper into the arcane arts, he realized that the key to his ascension lay not just in personal power but in understanding the intricate web of alliances and rivalries that defined noble society. He had to navigate these treacherous waters carefully. In the back of his mind, Sunan always remembered the impending return of the wizards. The time was coming when he would have to reveal his true potential and lead the charge into the new era. With each passing day, he grew stronger, more confident, and increasingly aware of the responsibilities that awaited him. The world was changing, and Sunan was determined to be at the forefront of that change—a wizard in a world that had forgotten what it meant to wield true power.

LegendaryTL · Derivasi dari game
Peringkat tidak cukup
153 Chs
Indeks
Jilid 1

peringkat

  • Rata-rata Keseluruhan
  • Kualitas penulisan
  • Memperbarui stabilitas
  • Pengembangan Cerita
  • Desain Karakter
  • latar belakang dunia
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Terbaru
jackjx
jackjxLv1

Reverse_9612
Reverse_9612Lv2
TempestDrift
TempestDriftLv5
Yue_021
Yue_021Lv14

Binged around 150 Chaps all night before stopping. It was very good at first but then the plot becomes repetitive and the pacing became too fast which robbed that good experience I felt in the early chaps.If I have if honest I truly enjoyed the so called 'filler' slife of life chapters you stopped making after a certain point, its gives depth to the character and could have been another plot point to avoid the repetitiveness of the business side. Like you could have explored Mira's life in college and how her relationship with the mc impacted her life there. The reactions of the classmates? How did the treatment of her change when he donated a sum of money to the school? Perhaps you can have some male student attempt to 'flirt' her and how she rejects it and then follwed by the mc showing him that she is his. There is a lot of aspects in his relationship with not only with Mira but also her parents, her sister, his sisters, and etc. There's a lot of plotpoint that could have been explored. These things had a lot of potential that would give depth to your characters. Making them more relatable and easy to sympathize with. But we barely get any of it and then at certain point completely stopped it.There also the problem where you repeatedly told a scene instead of showing it. Like they said "Show not Tell". You did it right with the buying of the marriage ring. You showed us, instead of just saying "He bought an elegant ring" and leave it at that.I believe it was a bad move when you stopped making the so called 'filler' slice-of-slife chaps after the marriage chapter. Those where the things that I enjoyed and helped avoid the reptitiveness of the business side. So much potential but was not explored.Hope this helps you improve author. I geniunely enjoyed reading this book.

Gild_Rakingh
Gild_RakinghLv1

I like the novel. I have seen the Chinese novel on which it is based, although it was a good novel, the stale Chinese vision of how the world "works" was quite noticeable. This novel, on the other hand, does not have those problems, which, IN MY OPINION, makes it better. Although it is also true that it is weak in some parts, If anyone has seen the novel "This is not a Galgame", they will have seen how it at least tries to innovate in the method of plot advancement. First of all, when trying to bring video games from future times, sometimes you are filled with optimism and the game fails because it fails to adapt to the fashions of that time. Secondly, he usually takes his time in developing the different stages of video games, he is currently entering 3D games and it is clear that he knows the subject and the limitations. Third is that it gives a lot of prominence to the developers and shows how the same game can change depending on who makes it. This novel is good and on the right track, but I hope it doesn't fail in the same ways as the novel on which it is based. Don't rush from generation to generation and from console to console, in a hurry because in the end you will miss some cool games that came out. Furthermore, I would like it to also make its own games, bring together talented people and create games that never existed in our reality. Let it not simply be the character saying what they have to do and the rest of the employees obeying without giving an opinion. Create a company like Capcom in the beginning, PopCap games or Valve.

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