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Tycoon of Video Games

A soul from Earth found himself transmigrated into a person from a parallel world, a world that lacked video games and an established gaming industry. Follow the journey as this individual rises to become the video game tycoon of this unique world. [Please note that any similarities between the names of characters or places in this story and those in the real world are purely coincidental. I do not claim ownership of any products or properties mentioned in this novel. This work is entirely fictional.] (Cover photo is not mine. Ctto to the original owner.) This novel draws inspiration from 'Tokyo Video Game Tycoon,' although there may have been some similarities at the beginning, the plot will take its own distinct path as it unfolds. On average, each chapter spans approximately 1,000 words or so. For those interested, you can find 10-15 chapters in advance on my Patreon page at patreon.com/NewComer714.

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501 Chs

Okami II

Just a few days after the release of "Okami" in the Japanese market, the game was warmly received by many gamers across the country.

It garnered positive reviews, with many Japanese players praising KiShin's "Okami" for its unique blend of traditional Japanese art and innovative gameplay. Fans were captivated by the game's stunning visuals, which drew heavily from classical Japanese ink painting and calligraphy, offering a visual experience unlike any other game available at the time. The immersive storyline, deeply rooted in Japanese folklore and mythology, resonated well with the local audience, adding a layer of cultural significance and depth that was particularly appreciated. The gameplay, which allowed players to interact with the environment in creative ways, was seen as a breath of fresh air, making "Okami" stand out in a market often saturated with similar game formats.

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Shinichi and his friends were ensconced in the glow of the TV in Arnold's living room, completely absorbed in the enchanting world of "Okami." Each frame of the game was like a living painting, keeping everyone captivated.

Arnold, full of enthusiasm, took the lead. As he skillfully guided the celestial wolf, Amaterasu, through the game's vivid landscapes, he couldn't help but show off a bit. "Check this out," Arnold boasted, his hands steady on the controller as he brought a dying cherry blossom tree back to life with a stroke of the celestial brush. The group couldn't help but gasp in delight as the screen exploded with color, the tree blooming in fast-forward.

Ryo stepped up next, his anticipation evident. Having already dabbled in the game at home, he approached each puzzle with a calm, strategic mindset. "Okay, here's a thought," Ryo mused aloud, "what if drawing the sun here could shift the time and unlock that path?" But, to the group's amusement, his strategy didn't pan out, leading to a collective burst of laughter.

Satoshi, previously unconvinced about the allure of console gaming, found himself surprisingly immersed. When his turn came, he dove deep, occasionally seeking guidance. "Does using the wind technique here make sense?" he wondered, more to himself than anyone else, as he pondered over a particularly challenging puzzle.

Takeshi laughed when he accidentally made Amaterasu perform humorous actions. "Look, she's just spinning around! I didn't mean to do that, but it looks funny," he laughed.

Then, it was Shinichi's moment. He had been quietly observing, taking mental notes of his friends' strategies and mishaps. With the controller in his hands, he blended Arnold's adventurous spirit with Ryo's methodical approach, all while injecting his unique creativity into the gameplay. "Watch and learn, guys," Shinichi declared confidently, guiding Amaterasu with a deft touch that had everyone nodding in admiration.

As they watched Shinichi navigate the game with ease, his friends couldn't help but notice his natural talent for video games. It was clear that he not only had a knack for it but also had the ability to adapt and blend their gaming styles into his own. "Wow, Shinichi really has a way with these games," they thought, impressed by how he seamlessly incorporated elements from each of their playstyles into his gameplay.

Throughout the evening, the controller passed from hand to hand, each friend contributing to the shared experience with their laughter, cheers, and playful banter.

After a fun day filled with games and laughter, the time came for the friends to part ways. As they said their goodbyes, they noticed a man in a formal black suit escorting Shinichi to a sleek, black luxury car.

Catching this, Arnold nudged the others and whispered, "Did you see that? Shinichi's got his own chauffeur and rides around in that fancy car whenever he visits us."

Ryo and the rest of the group exchanged knowing looks. "It all adds up now," Ryo murmured, a hint of awe in his voice. "Our hunch maybe right – Shinichi must be the son of Shinro Suzuki, the wealthiest man globally and the owner of KiShin!"

The friends watched as Shinichi gave them a wave goodbye. They waved back, watching him step into the car and sink into the plush seats of the luxury vehicle. As the car pulled away smoothly, they kept waving until Shinichi and the car disappeared into the distance.

Inside the comfort of the car, Shinichi was lost in his own world, earphones in, immersing himself in the rhythms of his music.

"I used to rule the world..." he hummed along softly, nodding his head to the beat, a serene look on his face as the city lights passed by.

Unaware of his friends' lingering suspicions about his father being Shinro, even if he knew, Shinichi wouldn't give it much thought. In truth, he never really wanted a chauffeur or lavish rides; he preferred traveling independently. However, his parents insisted on it, prioritizing his safety above all else. Consequently, he had a chauffeur and luxury car at his disposal whenever he planned visits to his friends' homes.