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Virtual World: Close Combat Mage

Jogos
Concluído · 3.4M Modos de exibição
  • 970 Chs
    Conteúdo
  • 4.1
    395 Avaliações
  • NO.200+
    APOIO
Sinopse

He is a great fighter in real life, but he is mistakenly assigned a "Mage" job class in a virtual reality game! He is someone who uses power to conquer power, so he makes the most out of the mistake and transforms into a fierce Mage, versed in close combat, in the blink of an eye! By perfectly combining strength and spells, he uncovers a new path of gaming! Fireball? Chain Lightning? Frost Mirror… Wait just a minute; I’ve come to practice kung fu! Spells have nothing to do with me! What’s that? I’m a Mage? Oh, right! I am a Mage indeed. But… Are you certain I’m one? Alright… Feel the might of my saber! My sword! My hidden weapons! What? You’re saying I’m no Mage now? Let me prove it to you if you don’t believe me! But even if you believe me, I will still show you just how unstoppable a Mage who knows kung fu can be!

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OP_Supreme · Jogos
3.9
367 Chs

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"

IGotStones · Jogos
4.2
2317 Chs
Índice
Volume 1
Volume 2
Volume 3
Volume 4
Volume 5
Volume 6
Volume 7
Volume 8
Volume 9
Volume 10

Avaliações

  • Taxa Geral
  • Qualidade da Tradução
  • Atualizando a estabilidade
  • Desenvolvimento de Histórias
  • Design de Personagens
  • Antecedentes do mundo
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MerryPoppins
MerryPoppinsLv6

All the characters are extremely bland, except perhaps the MC's mercenary group having at least 2D characteristics. All the female players are insufferable and friendly with eachother. The MC is everyone else's *****, he does everything for them under the guise of him being a "good person". The only time he got pissed off was because some retarded woman from his guild almost lost him tens of thousands of dollars worth of top-grade equipment that belonged to a friend of his, but he immediately cucked out and forgave her. The MC gets embarrassed by some priest that heals him at random times and everyone calls that "teasing", I call that retarded. A bunch of women from his guild attack him out of nowhere sometimes yet he doesn't retaliate because the MC is a "good person". There's a point where he goes to another city and there's a woman married to the leader of a powerful guild, she f**ks with anyone who disrespects her and has her guildmates kill them and anyone from the same guild on sight then making them lose levels repeatedly, but then when he sees her again, he forgives her because "anyone would've done the same". Are you retarded ? Only the most psychotic would f**k this hard with people, he even tries to compare it to someone else helping him in a tavern by killing 5 guys whom he had just killed the friend of (because of a bounty collection mission). They were about to kill you ! It's not the same ! For some reason the MC hides that he's the guy who killed a dude he hated because it'd attract people challenging him, which I doubt, but he keeps doing it months later when everyone else lost interest. The game rules are unreliable at best. I can't describe how much I hate this novel. I hate every interaction between characters, there are some realistic ones here and there, but overall they suck and it gets worse the longer you read. Review was written by Parpaing from NU.

Apple555
Apple555Lv15

If you are going to only Skim this Review, then I'll tell you it is a ok story quality-wise, but it is a very fun story. Even though this is a story based around a mmorpg, the author did not think too deeply how mmorpgs work as a game and just used game elements to create story *******. Like how losing a level upon character death is used to create stakes and consequences for the players about to do a risky plays which is compounded as higher levels become very grind heavy. You can see how this would make fights more tense when the odds are against the heroes and death in a game substantial but not fatal. However, when viewed as a game, this mechanic is incredible harsh and not player friendly with how easy it is to die in this game. When you die, you lose the level, the stats that came with it, any skills that unlock on those levels and all proficiency with said skills, and maybe an equipment piece you had now free for anyone to take. These are very powerful reason to not die for a story character, but as a random player, this death penalty will kill alot of player interest. Now if you can ignore all of the game stuff as a possible game and just take those at face value, then you can focus on the best parts. The characters. Alot of main characters are quirky and memorable which leads to alot of fun interactions and situations. I could talk about them in more depth like with the game problems but that will ruin the fun. TL;DR: Story about a bad mmorpg with funny and enjoyable main characters.

ThrustThunder
ThrustThunderLv6

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