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Pirate: I’ve Loaded the Game Interface

海贼:我加载了游戏面板 ||| 八挂海 Carrying a system interface, descending into the world of One Piece. If it weren’t for the system reminding that the game’s public beta would begin in three years, Adrian would have thought this was just another standalone transmigration story! In the Sea Round calendar year 1498, Pirate King Gol D. Roger bid farewell to this world, ushering in the Great Age of Pirate, along with the legendary Fourth Calamity... Hey, wait a minute, why don’t these players know anything about the plot?

Sigmarc · Komik
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203 Chs

Chapter 166: S-Rank Series Mission [Charlotte Family]

A gust of wind stirred up the dust, carrying away the smell of blood. The twitching corpse finally fell silent.

In the next moment, the panels frantically refreshed.

[You killed the Crackers, Cracker (LV73) of Totto Land, and gained 300 million experience points]

[Killing an enemy 12 levels higher gives an additional 120% experience bonus]

[You have a total of 660 million experience points!]

At the current time, Cracker's level is 73, which was within Adrian's expectations. After all, Cracker was in the New World, where the battles in the latter half of the Grand Line were more brutal than the peaceful and weak Four Blues.

In this area of the Grand Line, where strong fighters constantly fought for territory, without enough strength, one could not survive!

However, at this stage, Cracker was not one of the later Charlotte Family's 'Three Sweet Generals', the disaster-level pirates with bounties exceeding 800 million Beli. His strength was not enough to break through the level 80 barrier.

And that's precisely why the experience bonus for defeating Cracker, despite being a higher-level opponent, was somewhat reduced.

Previously, when Adrian killed strong enemies across levels, it was usually a difference of over 20 levels.

Both Hogg, the pillar of the Second Treasure Navy, and Chinjao, the pillar of the Eighth Treasure Navy, were like this.

Crossing an entire tier to kill an enemy would bring a much higher experience reward.

However, crossing 12 levels, or killing an enemy within the 61-80 level range, would only give a 120% experience bonus, which was a huge difference from the previously common 400% or 500% experience bonuses.

But no matter what, the experience gained from killing Cracker was still a whopping 660 million.

Coupled with the huge experience point reward obtained from the previous S-rank challenge mission, it is not far off for Adrian to fill the experience gap between 'Sword Hero' and 'Great Sword Hero'!

But the panel notifications from killing Cracker didn't stop at experience points alone:

[Totto Land faction relation unlocked!]

[You killed Cracker, one of the ministers of Totto Land, and Totto Land's favorability towards you has decreased. The current relationship is: Cold!]

[You killed Cracker of the BIG MOM Pirates, and the BIG MOM Pirates' favorability towards you has decreased. The current relationship is: Mortal Enemy!]

The relationship with Totto Land has been opened!

Adrian's spirits were lifted as he checked the panel information, but then he became somewhat puzzled.

"Logically, as the main base of BIG MOM, the relationship between Totto Land and the BIG MOM Pirates should be the same, right?"

"Why is Totto Land's relationship merely described as 'Cold,' just below neutral, while the BIG MOM Pirates' relationship is labeled as the highest level of enmity, 'Mortal Enemies'?"

"Why is there such a disparity?"

Just then, another panel prompt came.

But this time, it was a mission!

[Detected secondary profession [Super Nova]!]

[Detected relationship with [BIG MOM] Pirates as: Mortal Enemies!]

[You have triggered the S-class series mission [Charlotte Family]!]

[Mission Overview: The Charlotte Family consists of BIG MOM Charlotte Linlin and her 29 husbands, 32 sons, and 27 daughters. It is a bloody family established with family as the core and blood ties as the bond, with its base in the "Totto Land" sea area of the New World!]

[Mission Requirements: As a challenger, challenge the BIG MOM Pirates.]

"A series of missions related to the BIG MOM Pirates?" Adrian wondered. It was his first time encountering a series of tasks, so he quickly read through the mission details.

This extensive series of tasks had a complex evaluation mechanism, combining elements of both chain quests and faction quests. With an S-Class difficulty level, it involved numerous stages and a considerable time investment. But the ultimate goal of this series was clear: defeat BIG MOM, Charlotte Linlin!

Beyond that, every member of the Charlotte Family was a target for Adrian. From the highest-ranking Queen Charlotte Linlin to BIG MOM's husbands and children, they were all on the list.

The mission also included specific destruction objectives. Demolishing or damaging internal structures within Totto Land would contribute to completing the mission and boost task progress.

For example, the highest target of the destruction mission was to completely destroy the 34 islands of Totto Land.

Second only to this target was the destruction of the main island of Totto Land [Cake Island], and there were also a series of branch missions such as destroying Biscuit Island, Candy Island, Wheat Island, and so on.

Every member of the Charlotte Family and every island within Totto Land, when killed/defeated or destroyed/damaged, could be considered as completing a stage mission and receiving a phase reward.

And the total mission [Charlotte Family], only when the mission's overall evaluation reaches a certain level, can be submitted for settlement, and the mission reward is calculated comprehensively based on the number of completed stage mission goals and the evaluation of stage missions.

The difficulty and complexity of the mission made Adrian almost think that he had encountered another [SS] level!

"Why is it only an S-class difficulty mission?"

"Just BIG MOM alone is worth an SS-class difficulty, right? She's a natural monster that's not inferior to an Admiral!"

"With the addition of other Charlotte Family members and Totto Land destruction missions, the comprehensive difficulty is only S-class?"

"This is simply unreasonable!"

Adrian took on the task while continuing to grumble.

On the mission panel, the icon for "Charlotte Cracker" was faintly glowing. Clearly, defeating Cracker had fulfilled a specific task.

He lightly tapped the icon, claiming the reward, and once again gained some experience points. After completing these steps, Adrian shifted his attention to the ghostly lady across from him: Charlotte Amande.

Amande still wore a stunned expression, her gaze fixed on the severed body of Cracker. She murmured softly:

"Cracker… dead?"

"This can't be! How could Cracker die so easily here?"

"He was one of the strongest among us siblings…"

"Mom will definitely be furious… and Katakuri, my brother, he'll be furious too…"

Adrian furrowed his brow at the scene. He sheathed Yubashiri and then raised his arm, reaching into the void.

With a faint ripple, Adrian pulled out a pure white sword sheath, guard, and hilt—a renowned blade known as "Great Grade Blade, Shuxue"!

Clang!

A crisp sound echoed, snapping Amande out of her stupor. Adrian extended a finger, lightly tapping the blade of Shuxue.

"Snap out of it, Longneck Fish. Are you ready to join the little biscuit now?"

Even though it went against his true feelings, Adrian had no choice:

He'd just crush another flower, now that it had come to this!