One horror story could be when the tank suddenly left in the middle of a dungeon run in WoW. We were in a really tough part of the instance, and without the tank, the mobs just overran us. It was chaos as we tried to survive but couldn't hold them off.
The most common one is probably bad teamwork. For example, if players don't communicate well. They might pull mobs without the tank being ready, or the DPS might not focus on the right targets. This often leads to wipes and a very frustrating experience.
A 'wow horror story' might be a camping trip gone wrong. Campers set up their tents near a supposedly abandoned mine. At night, they heard what sounded like mining tools being used deep underground. Then, they saw a strange glow coming from the mine entrance. Terrified, they packed up and left immediately.
One horror story could be about a player who was so addicted to 'wow' that they neglected their real - life relationships. They stopped going out with friends and family, and their social skills deteriorated. All they could think about was the next quest or raid in the game.
One horror story is about a guild leader who suddenly disappeared. The guild was in the middle of planning a big raid. Without the leader, there was chaos. Members didn't know who to listen to for strategies and the whole raid preparation fell apart. People started arguing and blaming each other, and eventually many members left the guild.
One horror story could be when in a World of Warcraft (WoW) pug (pick - up group), the tank suddenly leaves without any warning in the middle of a difficult dungeon run. This leaves the group vulnerable and often leads to a wipe as there's no one to hold the mobs' aggro.
Words like 'sinister', 'haunting', and 'malevolent' are great 'wow words for horror stories'. 'Sinister' implies an evil or threatening intention. For example, a sinister laugh can send shivers down one's spine. 'Haunting' is used to describe something that stays in your mind in a disturbing way, like a haunting melody or a haunted house. 'Malevolent' means having or showing a wish to do evil to others, which is a key element in horror.
One 'wow rp horror story' I heard was about a character who joined a seemingly friendly RP guild. But soon, the guild master started to be overly controlling. They forced everyone to follow strict and really odd role - playing rules. For example, if you didn't use a certain accent in your RP, you'd be punished. It made the whole RP experience feel like a nightmare instead of fun.
One common theme is the neglect of real - life responsibilities. For example, players may forget to pay bills or take care of their pets because they are so immersed in the game.
The most common is probably loot drama. People get really worked up over who gets what items. They might start calling each other names or trying to undermine others just to get a piece of loot.