The most common is probably loot drama. People get really worked up over who gets what items. They might start calling each other names or trying to undermine others just to get a piece of loot.
Guild mergers can also turn into horror stories. When two guilds merge, there are often clashes in playstyles, cultures, and leadership styles. Members from one guild might feel like they are being pushed aside by the other guild's members. There could be arguments over who gets to lead raids or manage the guild bank. It can be a real mess and lead to the downfall of the newly merged guild.
One horror story is about a guild leader who suddenly disappeared. The guild was in the middle of planning a big raid. Without the leader, there was chaos. Members didn't know who to listen to for strategies and the whole raid preparation fell apart. People started arguing and blaming each other, and eventually many members left the guild.
The most common one is probably bad teamwork. For example, if players don't communicate well. They might pull mobs without the tank being ready, or the DPS might not focus on the right targets. This often leads to wipes and a very frustrating experience.
There are also horror stories related to PVP (Player versus Player). Some players might face really toxic opponents who use exploits or just harass them during battles. This can turn a fun PVP experience into a horror story, especially when there's no proper way to deal with such bad behavior.
One common theme is the neglect of real - life responsibilities. For example, players may forget to pay bills or take care of their pets because they are so immersed in the game.
Flight delays are common. Passengers often end up waiting for hours, disrupting their travel plans.
Poor navigation is a common one. When players can't easily find their way around, it's a big problem. Another is bad enemy placement, like when they are too clustered or in unexpected places. It makes the game feel unfair.
One of the most terrifying 'wow rp horror stories' was about an RP guild that seemed normal at first. But as time went on, it became clear that some of the members were using the RP as a cover to bully others. They would use their characters to say mean and demeaning things to other players during RP. It was like a horror story of social abuse within the RP community.
Guild Wars 2 story focuses a lot on the personal journey of the character. You have a personal story that progresses as you level up. In WoW, while there are character - specific quests, the overall story is more about the world as a whole. The lore in WoW is more complex and has more of a hierarchical structure. Guild Wars 2's lore is more accessible and easier to understand for new players. Also, WoW's story often involves big, overarching threats like the Burning Legion, while Guild Wars 2's threats are more region - specific and often related to the local events in the game world.
One horror story could be when in a World of Warcraft (WoW) pug (pick - up group), the tank suddenly leaves without any warning in the middle of a difficult dungeon run. This leaves the group vulnerable and often leads to a wipe as there's no one to hold the mobs' aggro.
Words like 'sinister', 'haunting', and 'malevolent' are great 'wow words for horror stories'. 'Sinister' implies an evil or threatening intention. For example, a sinister laugh can send shivers down one's spine. 'Haunting' is used to describe something that stays in your mind in a disturbing way, like a haunting melody or a haunted house. 'Malevolent' means having or showing a wish to do evil to others, which is a key element in horror.