In the game, the exclusive attributes of mythical equipment were the unique attributes of mythical equipment. For example, in Dungeon Fighter Online, Mythical equipment had Mythical exclusive attributes. To adjust them, one needed to use the Equipment Grade Adjusting Box. The adjustment of exclusive attributes would not change the grade of the Mythical equipment. The adjusted value was random. The Mythical exclusive attribute adjusting box could specify an attribute adjustment, and the other attributes would not change. When the attribute was full, the value would be orange, but to reach full attributes, a large number of Grade Adjusting Boxes were needed. Among the new equipment " Mythical " that was released at level 100, the biggest feature that surpassed all Epic equipment was the addition of " Mythical Exclusive Attributes ". However, adjusting this attribute to perfection required a large number of adjustment boxes.
Different games had different ways to adjust the exclusive attributes of mythical equipment. In " Dungeon Fighter Online ", the attribute adjustment of Mythical equipment required the use of the Equipment Grade Modification Box. The adjusted value was random. The Equipment Grade Modification Box could be purchased directly from the item page in the mall, purchased a magic hammer to open a magic box, or obtained from the Advanced Black Diamond Vending Machine in Diablo City. In addition, there was also the Mythical Exclusive Attribute Adjusting Box 1. After using it, one could choose one Mythical Exclusive Attribute to change. The other Mythical Exclusive Attributes that were not selected were still retained and could only be used for Level 100 Mythical Equipment. Moreover, it was difficult to obtain. One had to clear the Cirlock Difficulty four times before they could exchange for another. It was more suitable for players with more large accounts.
Level 100 Mythical Equipment's attribute adjustment entries needed to be adjusted using the Equipment Grade Modification Box, and there was a new Mythical exclusive attribute adjustment. Changing the exclusive attributes would not change the grade of the Mythical equipment. The adjusted value would be random. When the attribute was adjusted to the maximum, the value would be orange. However, because each entry was randomly adjusted, a large number of grade adjustment boxes were needed to reach the maximum attribute. The gold-grade adjustment box could not be used on mythical equipment. Mythology exclusive entries had a priority ranking. The first level included the interface, skill level, skill attack power, and continuous damage; the second level included three attacks, Strength, Intelligence, and Strength; and the third level included Yellow Chasing, Explosive Chasing, Final Damage, and Additional Damage. When adjusting the mythological attribute level, it was recommended to ensure that at least three attribute entries were orange (some myths had four attributes). This could be regarded as a "low-level attribute." Although it did not mean perfect, it would not be too bad. The ideal attribute entry was that the current attribute and the perfect attribute were within 3% of the number of entries.
Mythical exclusive attributes referred to the unique attributes of mythical equipment in different games. For example, in the Diablo 4: Body of Hate expansion pack, Mythical Dark Gold equipment was fixed at 800 units and had full attributes (at least one with a star attribute). It often had the effect of changing the gameplay. For example, the Mythical Dark Gold helmet "Andariel's Appearance" had attributes that could be used by all classes, 128 armor,+666.0% poison resistance, and other attributes. There was also a Lucky Strike related attribute. In the 2020 Level 100 version of "Denf", Mythical defensive equipment had exclusive attributes. Mythical bracelets also had Mythical exclusive attributes. For example, three attacks +3%(floating in the range of 1% - 3%), and only one of the four attributes could be randomly selected. The bracelet itself also had a typing effect. The level 100 Epic equipment set also had a typing effect. In the Legend of Blood, the Mythical Equipment Set had a hidden attribute of "Mythical Equipment Set: Power of Natural Disaster: When activated, the drop rate of all attributes will increase by 5 times, and there will be a chance of killing monsters when attacking by 1000%[True Damage]."
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Mythical-level exclusive equipment in different games had different attributes. For example, the Mythical Calamity Set in the Legend of Blood could activate all attributes by 5 times, increase the drop rate by +1000%, and have a chance to kill monsters with [True Damage] when attacking.[Level 100 Mythical Heavy Armor in the <<Denf>> Mythical Heavy Armor. Each of the three pieces has its own attributes and has exclusive attributes. When paired with a Level 100 Epic, it can be upgraded. The Level 100 Mythical Bracelet has four Mythical exclusive attributes.](For example,+3% for three attacks, floating in the range of 1%- 3%, etc.) It also has a typing effect, and the matching level 100 Epic Set Equipment also has typing attributes.(At least 1 with a star attribute), often has the effect of changing the gameplay. When dropped, it will be purple and have a sound effect. The new equipment "Mythical"(not specifically referring to the game, but from the description, it was speculated to be a certain type of game equipment) that was released at level 100. It was above all epic equipment and had an additional "Mythical exclusive attribute." In the priority ranking of its exclusive entries, the first level included the interface, skill level, skill attack power, and continuous damage. The second level included three attacks, Strength, Intelligence, and Strength. The third level included Yellow Chasing, Explosive Chasing, Final Damage, and Additional Damage.
In the game Dungeon Fighter Online, Mythical equipment had Mythical exclusive attributes, and the adjustment entries needed to be adjusted using the Equipment Grade Adjusting Box. During the adjustment, a new Mythical exclusive attribute adjustment function was added. The adjustment of exclusive attributes would not adjust the grade of the Mythical equipment, and the adjusted value was random. The Mythology attribute adjustment box could be used to select an attribute to be adjusted, while the other attributes remained unchanged. When the attribute was adjusted to the maximum, the value would be orange. To reach the maximum attribute, a large number of grade adjustment boxes were needed. Among the new equipment "Mythical" that was released at level 100, the biggest feature that surpassed all Epic equipment was the addition of this "Mythical Exclusive Attribute." In Diablo 4, the Mythical Dark Gold equipment was fixed at 800 points and had full attributes (at least one with a star attribute). It often had the effect of changing the gameplay. When it dropped, it would be purple and have sound effects. Different Mythical Equipment had different attributes in different games. For example, the Mythical Equipment Set in the Legend of Blood had a hidden attribute such as "Power of Natural Disaster." When activated, it could achieve five times all attributes, increase the drop rate by +1000%, and have a chance to kill monsters with [True Damage] when attacking.
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The following are some of the Mythical equipment attributes in League of Legends: - [Holy Separator: Base attributes +65 Attack Power,+10% Cooldown Reduction,+300 HP.] The passive effect was that normal attacks would cause additional magic damage (equivalent to 8% of the target's health points lost, causing 40 - 160 points of damage to non-hero units). Every third normal attack would cause additional physical damage (the value was 15% additional attack power). - [Hextech Rocket Belt: +80 Spell Power,+10% Cooldown Reduction,+200 Mana. Active effect is to charge forward and cause AOE magic damage (Cooldown: 20 seconds).] - [Shuriya's Warsong: suitable for roaming and team-building support.] - [Box of the Steel Sun: provides a shield in the early stages. Unique passive dedication halo can increase the resistance of allies.] - [Empire's Order: AP-type support exclusive equipment set] - [Moonstone Regenerator: A brand new HP regeneration equipment, suitable for heroes who can frequently cast skills and level A in team battles.] - [Holy Sunfire Shield: Increases speed and magic resistance. It is suitable for tanks and half-flesh warriors.] - [Frostfire Gauntlets: Suits most tanks and half-flesh warriors.] - [Turbo-type Alchemy Pot: suitable for half-meat and tanks who need to start a party first and pursue.] - [Twilight Blade: Upgraded from the original Twilight Blade. It is a passive weapon that can be used to kill and refresh monsters. It also has the effect of invisibility.] - [Darkwalker's Claw: Increases damage and deals AOE damage.] - [Star Eclipse]: A controversial item. It has all-rounded Lifesteal, Shield, additional physical damage, and movement speed bonuses. Luden's Surge, Night Reaper, Queen of Destruction's Crown, and Eternal Frost were removed from the S14 Wizard Mythical Equipment. Some of the legendary equipment in the S11 preseason were as follows: - ** Scarlet Shield Bow **: 3400 yuan, 50AD, 15 attack speed, 20 critical hit, 12 suction. Passive effect: When the HP is lower than 30, it will give a shield of 150 - 500 for 3 seconds, and increase the suction by 20 for 8 seconds. Mythical effect: +8 double resistance for each completed equipment. - ** Howling Gale **: 3400 yuan, 60AD, 15 attack speed, 20 critical hit, active effect is to push oneself a certain distance (unable to pass through walls) and cause 105 - 240+30% additional AD damage to the enemy with the lowest HP nearby, with beheading (the lower the enemy's HP, the higher the damage), Mythical effect is to increase movement speed by 2% for each completed equipment. - [** Giant Beast Killer **: 3400 yuan, 60AD, 25 attack speed, 20 critical hit, passive effect: the third hit will have 80 - 240+30% additional AD true damage, mythical effect: +5% explosive damage for each finished equipment.] - ** Cursed Devil's Giant Helmet **: 80 Magic Power, 400 Health Points, Skill Damage will have a specific effect (Deals 2% of the target's maximum Health Points as Magic Damage per second, gains 20 points of Armor and Magic Resistance per second when dealing damage to the enemy). In addition, a type of battering ram among the Warrior Mythical Equipment had attributes of +40Ad,+500 Health Points, and +100 Health Points.+10% AH (Cooldown reduced in the new version), Fury (When dealing physical damage, gain 20 movement speed for 2 seconds. If the target is killed, movement speed will increase to 60), Spell Blade (After using the skill, your next attack will gain additional distance and attack speed. The additional physical damage is equal to 200% of the base attack damage, and you will charge a short distance towards the target. 1.5 second cooldown) and other effects.
Mythical equipment in 2024 included: 1. [Moonstone Regenerator: Healers and shields the party.] 2. Frostfire Gauntlets: Slow down and damage enemies. 3. [Canyon Creator: Deals additional damage to enemies with low health.] 4. [Siren Killer: Target heroes with additional attack power.] 5. [Ship Breaker: Penetrate the enemy's armor and magic resistance.]
Mythical attributes had different forms and effects in different games. It was difficult to determine which one was the best. In the Legend of Blood, the Mythical Disaster Set had Mythical exclusive attributes such as activating all attributes by 5 times, increasing drop rate by +1000%, and having a chance to kill monsters with [True Damage] when attacking. These attributes were very helpful in improving the character's combat ability and obtaining equipment resources. In the Diablo 4: Body of Hate expansion pack, Mythical Dark Gold equipment such as the Mythical Dark Gold Helmet "Andariel's Appearance" could be used by all classes and had attributes such as 128 armor,+666.0% poison resistance, and other attributes. There was also a Lucky Strike related attribute."Harmony Crown" had a 20.0% cooldown reduction and other attributes. These attributes provided unique advantages in defense, resistance, skill cooldown, and other aspects. In <<Denf>>, Mythical defensive equipment had Mythical exclusive attributes such as three attack +3%(floating in the range of 1% - 3%). Bangles had many Mythical exclusive attributes and could only randomly appear one at a time. When Mythical equipment was matched with Level 100 Epic equipment, its grade would increase. Therefore, the usefulness of the Mythical Attribute depended on the game situation, the player's game goal (such as being more inclined to attack, defend, obtain resources, etc.), and the combination with other equipment and skills.