Budget constraints can also be a factor. A game might have a brilliant story written by talented writers, but due to lack of funds, the graphics, controls, and other gameplay aspects suffer. For instance, some indie games have amazing stories but the gameplay might be hindered by a small team or limited resources. They might not be able to afford to polish the gameplay as much as they should, but the story is something they can pour their creativity into without as much need for financial investment.
Well, sometimes it's because the game is more about the experience than the narrative. Take 'Super Mario Odyssey'. The gameplay of exploring different kingdoms and using Mario's abilities is what makes it great. But the story is just a simple rescue - the - princess - again type. Also, in some cases, the development process might be rushed. A game might have a great concept for gameplay, but not enough time was spent on crafting a good story, as seen in some indie games.
One reason could be that the developers focus more on the gameplay elements. For example, in a fighting game like 'Tekken', they might be more concerned with creating balanced characters and smooth combat mechanics. Another reason is that sometimes the story is an afterthought. In games that are rushed to market, the story might not be fully developed. Also, different people have different ideas about what makes a good story, so what some consider bad might be okay for others.
One reason is that the developers might focus more on the gameplay mechanics. For example, in a fighting game like 'Mortal Kombat', they are so occupied with creating cool combat moves and characters that the story takes a backseat. The story might be just a simple pretext to justify the battles between the characters.
For some games like 'Beyond: Two Souls', developers might focus too much on the narrative aspect. They pour resources into creating a great story, but neglect the gameplay mechanics. In the case of 'Heavy Rain', the ambition to tell a complex and emotional story might have overshadowed the need for smooth and intuitive gameplay controls.
One reason could be that the developers focus more on the mechanics. For example, in a fighting game like 'Street Fighter', they might be so concentrated on perfecting the combat system, the balance between characters, and the smoothness of the controls that the story takes a backseat. They assume players are more interested in the fighting aspect rather than a deep, complex story.
Often, the mismanagement of resources can lead to this situation. A team might hire excellent writers to create a wonderful story, but not allocate enough budget or manpower to the game design side. Also, the pressure to release a game on time can cause problems. A game might be rushed out before the gameplay is fully polished just because the story is complete. Additionally, in some cases, the developers may not have a clear understanding of what makes a game fun. They assume that a good story alone will carry the game, but in reality, gameplay is equally important.
Another is 'Final Fantasy XV'. The game had some problems with its open - world design. For instance, the side quests were often dull. But the main story was a great emotional journey. It told the story of Noctis and his friends on a quest to reclaim his throne. The backstories of the characters and the overarching plot of the prophecy made it a story worth experiencing.
One reason could be the lack of emotional impact. The story didn't really tug at the heartstrings as much as it could have.
Sure. Animal Crossing: New Horizons has a simple yet charming story. You start on a deserted island and gradually build a community. It's about friendship, cooperation, and making the island a better place. The story unfolds as you meet new villagers, celebrate holidays, and complete small tasks around the island.
One example is 'Destiny'. It has amazing gameplay mechanics, like the intense shooting and looting systems. But its story is often convoluted and hard to follow, with a lot of lore that's not well - explained in - game. Another is 'No Man's Sky'. The exploration and survival aspects are great. You can travel to countless planets. However, the initial story was weak and not very engaging.