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Star Wars VRMMO: Galactic Expedition

Yes, I made the cover myself. Thankfully Photoshop has a free trial. Guess we'll find out if I remember to cancel it or not. The year is 2053. The VRMMO market has been taking off in the last 20 years. Each title is more advanced than the previous. Finally, an unknown entrepreneur is creating a game that introduces an AI that fully manages the game independently. This unknown investor has partnered with Disney to create this game within the story of Star Wars. Kyler Zimmerman is a 22 year old college graduate. Having lost his mother in an accident, his father and him have been struggling for years. They live a moderate lifestyle but can't seem to get past that. His friends drag him along to a store where they were planning to buy VR headsets. Kyle doesn't know why they are going but is immediately hooked when they arrive after seeing that it was a Sat Wars game. What will he find once he enters this new world? DISCLAIMER: All characters, companies, and events in this novel --even those based on real world entities-- are entirely fictional. All representations are made up... poorly. This novel contains coarse language and due to its content it should not be read by anyone.

N3wman · Juegos
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175 Chs

Guild Structure

Owners (Level 0)

MC (45%), Galen (45%), and Berkshire (10%)

Owners of guild

Final say on anything

10% or higher stake in guild

CEO (Level 1)

Majority of decisions

Only under owners

President (Level 2)

High level authority

Direct delegate of Guild Leader

Chairman (Level 2)

Same authority as Vice

Leads elder council

High level representative for leadership

C-Suite (Variable Clearance)

Board Members

Head up specific aspects

Elders (Vice Presidents) (Level 3)

Primary representatives of guild

Day to day operation of guild

Essentially managers/commanders

Lieutenant Colonel+

Captain+

Officers (Managers) (Level 4)

Basically a General Manager

Secondary representatives of guild

Can act as enforcers for internal conflict

Second Lieutenant -> Major

Ensign -> Commander

Core Members (Assistant Managers) (Level 4)

Highest level members of guild

Essentially assistant manager/NCO

Highest combat capabilities among non-officer members

Tertiary representatives

Leaders of or members of elite guild squads/legions

Warrant Officer

Specialist

Elite Members (Supervisors) (Level 5)

High combat capabilities

Leaders of normal squads/legions or members of elite squads/legions

Sergeant First Class -> Sergeant Major

Chief Petty Officer -> Master Chief Petty Officer

Normal Members (Employees) (Level 6)

Average guild member

Foot soldiers, grunts, etc.

Private -> Staff Sergeant

Pilot -> Staff Sergeant