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Abilities (Magic system)

Powers that aren't just techniques that a person would gain by ascending stages are termed 'Projects' but after a person becomes a mystic terror these projects become 'Designs'.

There are also three main techniques that everyone can use at a certain stage ;

–— SoulScope : The ability to distort twist and manipulate the soul

–— Metaphysical Incarnation : The ability to manipulate the users soul code an achievements until the physical world, creating a metaphysical vessel, In nature similar to concepts.

—– WorldLink Monolith : by manipulating the concepts that a person creates to ascend to higher stages, A person can slowly build up a realm inside of the depths of their soul code which can be released in the form of a domain with three main abilities imbued into it termed 'Blank Code-in', At most a domain can only have three of those. WorldLink Monolith's also I separated into three stages, : 'blank territory', 'designed graph' , And finally, 'Coded dimension'.

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Most Projects and Designs call under the rule of a 'Draft', the concept that every person is born with some authority over and can only be unlocked after Awakening, The concepts that a person builds up for Ascension are actually build up from said Drafts.

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'celestial authorities' and 'temptation authorities' Are both abilities to gained and gifted to only heroes / heroic entities and demon lords / high ranking demonic entities.

Said authorities are stated to be the counter to most other abilities simply due to their overpoweredness, an example would be the previous spear hero from the Giant kingdoms special ability to nullify physical damage to a specific level.