In the online game Glory, Ye Xiu is regarded as a textbook and a top-tier pro-player. However, due to a myriad reasons, he is kicked from the team. After leaving the professional scene, he finds work in an Internet Cafe as a manager. When Glory launches its tenth server, he who possesses ten years of gaming experience once again throws himself into the game. Bringing with him the memories of his past and an incomplete, self-made weapon, his return along the road to the summit begins! After fighting and scheming, who snatched away my glory? Under the tossing of the wind and rain, my dreams shall still appear as though they had never been shattered. In all its splendor, the path shall never be lost. Before the gazes of millions, this is where I return!
Spinning Throw, Aerial Twist!
Two skills in quick succession. Dancing Rain's health dropped in chunks like an elevator going down. However, the combo counter was only two.
For combos, Grapplers were in an even worse situation than spell-based classes like Elementalists, Witches, and Spellblades. This was because of how grab skills worked. Other classes could rely on their experience and instinct to find a way to break out of a combo. But since Grappler grabs could not broken out of, if Grapplers could combo, then there would be no counter play.
Long combos were very difficult to pull off with spell-based classes like Elementalists and Witches. However, long combos were impossible for Grapplers. Let alone against a pro player, Grappler combos were extremely limited even against a motionless sandbag.