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ONE PIECE: Through the scope

The protagonist has been transmigrated! But became the one who he wanted to be the least. See the struggles of our protagonist in the Strawhat crew, trying to hold on for his dear life while following his impulsive, death seeking idiot of a Captain along with a crew with the same death seeking curse on them. NOTE: One Piece is the property of Eiichiro Oda.

battlemonger · Andere
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23 Chs

Info

Marine Ranks and equivalent power

seaman(10 douriki)

petty officer- Chief Petty Officer (20-80 douriki)

Ensign-lieutenant (100-200 douriki)

Lieutenant commander-Captain(220-500)

Commodore (550-900)

Rear Admiral (1000-1800)

Vice Admiral(2000 and above)

Vice Admiral level can be broadly divided as Beginner(Maynard), Intermediate(Bastille), High(Giant Battalion), Peak(Momonga) and Abnormal(MomoUsagi). Then there is Garp.

*Post Enies lobby, power levels go off the scale and hence it is impossible to put a number on.

Techniques of Usopp:

Shooting techniques:

1.[scattershot]- reference to shotgun pellets. Usopp uses his hand to throw lead bullets at multiple targets accurately.

2.[Hammer series]- Symbolizing a hammer impact, it is a force exertion technique which is developed for blunt attacks, mainly to attack large scale objects to deal a lot of damage.

3.[Punisher series]- Reference to the Marvel Anti-hero, a no nonsense killing technique on a focused point creating the effect of a modern sniper bullet.

4.[Sure kill series]- Contains Usopp originals for a intelligent fighting showdown.

CQC:

1.[Impact Punch]: The punch stores the momentum inside the body of the impacted, which will activate when other people are in contact. Short term effect. Used for crowd control.

2.[Aegis Wave]: A defensive wave technique using vibrations similar to that of a [reject] dial. It covers a three meter area like the original Usopp's [Impact Wolf]

3.[Focus Wave Palm]: An attack technique which uses the principles of a [reject] dial. It transmits a focused version of the [reject] dial's attack, while dealing critical damage. The user may also be affected when focus is lost.

Augmentative techniques: They can be overlaid on another attack.

[Impact]: It can be used to augment the strength of a bullet or strike. Uses the principles of the vibrations of an [Impact] dial. It magnifies the power of the [series] it is used for.

[Wave]; A higher level technique to the [Impact]. It can be contracted or expanded depending on which [series] of attacks is used to implement it. Lack of control could lead to serious injuries.

Auxiliary techniques:

1.[Silent steps]: foot technique which is an advanced version of [soru]- faster, silent, unpredictable and more deadlier in combat. More complicated to train in.

2.[Sky walk]: Advanced version of [geppo]-faster and more agile.

3.[Steel scales]: Passive technique for increasing muscle density, endurance and pink muscles through muscle exertions. Similar effect as [tekkai] but it is passive, hence better. Usopp's training suits multiply training effects.

4.[Seimei kikan]: Used to control life energy. Conscious use of life energy increases practice time, endurance and revitalizing ability. Massive help to people who waste a lot of life energy due to mismanagement through instinct.

Usopp's Weapons:

1. Advanced Slingshot: Created by Usopp using the best crafting techniques and materials found in East Blue. It is worthy to be called a deadly weapon in its own right.

2.[Fear]: Built by an unknown craftsman. Usopp's modifications made the gun evolve and is in its own right a weapon that could bring fear to the hearts of even the veteran pirate crews.

3.[Despair]: A hand cannon in the guise of a pistol. The power it showed had made it a forbidden item in the crew, only to be used in situations of extreme danger.