Big Class Understanding Animal Games Teaching Plan and ReflectionThe following are some lessons and reflections on animal games:
** I. Animal Friends lesson plan and reflection **
#(1) Teaching plan
1. ** Teaching goal **
- Through observation and narration, the children could read the Chinese characters such as "butterfly, dragonfly, spider" and analyze the characteristics of the font to stimulate their interest in Chinese characters.
- To help children understand the rules of words with the word "insect" as the radical and insects.
- To guide children to understand that animals are human friends, to cherish and protect them.
2. ** Teaching Difficulties **
- Key points: Read the Chinese characters for butterfly, dragonfly, spider, ant, earthworm, tadpole, etc.
- [Difficulty: Understand the rules of words with the word "insect" as the radical and the word "insect".]
3. ** Event preparation **
- There were multi-media lessons, Chinese character cards, pictures of small animals, and big books of animal friends.
4. ** Teaching process **
- ** import activity **
- Play the shadows of various animals to let the children observe and think about who they saw. Then, they would show the picture of the forest to tell the children that this was a paradise for animals. The small animals were playing hide-and-seek, and the children would be guided to find which small animals were there.
- He said that the little animals had prepared gifts for the children, which aroused the children's curiosity.
- ** Draw animal pictures and Chinese characters **
- Show a beautiful book, open it and see the picture and Chinese characters of "butterfly". Guide the child to greet the butterfly and read "butterfly". At the same time, describe the characteristics of the butterfly.
#(2) Reflection
- merit
- The use of multi-media to display animal shadows and forest images could effectively attract children's attention and stimulate their interest.
- It was novel to introduce animal characters in the form of books, which was in line with the cognitive characteristics of young children.
- insufficient
- For some more complicated Chinese characters, such as "earthworm", it may be difficult for children to read it. In teaching, guidance should be added to these Chinese characters.
- When guiding children to understand the rules related to the word "insect" as the radical, more interaction links could be added, allowing children to discover more words that conform to the rules.
** II. Teaching plan and reflection on "Finding a Job for Animals"**
#(1) Teaching plan
1. ** Teaching goal **
- Help children find suitable jobs for animals according to their characteristics, and be able to use the sentence "because…so…" to explain the reasons clearly and coherently.
- Cultivate children's ability to patiently listen to their peers and boldly express their own opinions.
- Guide children to care for animals and get close to nature.
2. ** Teaching preparation **
- In terms of knowledge and experience, he would enrich the children's understanding of the profession, take the children to visit the "talent recruitment market", remind the children to pay attention to the symbols in life, and consolidate the characteristics of animals and their living habits.
- As for the materials, he would prepare a map of the animal recruitment meeting, six job maps, job introductions, animal cards, job signboards, love cards, and so on.
3. ** Teaching process **
- ** Introduction of topics **
- Recalling his visit to the "Talent Recruitment Market," he concluded that the recruitment market was where people looked for jobs.
- ** Arouse interest in activities **
- He introduced the "Animal Recruitment Conference" and invited young children to be small employers.
- Show the picture clip and introduce the job (such as supermarket manager, garden manager, housekeeper, security guard, circus performer, milk delivery) and requirements.
- Observe the reception area, recognize the animals and greet them, and tell them which animals are looking for work.
- ** Game "Find a Job for Animals"**
- Children's operation: Choose an animal friend at the reception desk, communicate with each other about the reason for arranging work for the animal (use the sentence "because... so..."), and then insert the animal card behind the corresponding work picture.
- Set up obstacles: introduce the number of people to be recruited for each job, guide the children to debate which animals are most suitable for the job, think from the characteristics and abilities of animals, and learn to compare and select.
- Send animals who have not found a job to the animal school to learn new skills.
#(2) Reflection
- merit
- An interesting event like the "Animal Recruitment Conference" could fully mobilize the enthusiasm and participation of children.
- In the activity, the children's language skills were emphasized. The children were allowed to use the sentence "because…so…" to explain the reasons and train their logical thinking ability.
- insufficient
- For some young children, the concept of some occupations might be more abstract, such as "circus performers", which could be more specific when introduced.
- In the debate session, there may be situations where individual children lead the discussion. Teachers should better guide each child to participate fully.
** 3. Animal related guessing game lesson plan and reflection **
#(1) Teaching plan
1. ** Teaching goal **
- Train the flexibility, creativity and imagination of the children.
- Through creative narration, the children's oral expression skills were trained.
2. ** Teaching preparation **
- As for materials, prepare all kinds of colored paper and animal name cards.
- In terms of knowledge and experience, the child has already recognized various common animals and their names.
- In terms of the environment, the zoo was set up in advance.
3. ** Teaching process **
- The children would play the role of tourists and zoo staff respectively. The children who played the role of tourists would make their own familiar animals (origami or painting) as admission tickets. After entering the park, they would place them in the corresponding living areas according to the animal species and living habits, and find the name card.
- The children who found the animal word card would do the action and let the other children guess. The children who guessed correctly would be rewarded.
#(2) Reflection
- merit
- There were many forms of games, including making admission tickets, placing animals in the corresponding positions, guessing games, etc., which could train children's various abilities in an all-round way.
- The environment of the zoo was used to make the children feel like they were there, which increased the fun of the game.
- insufficient
- In the process of making admission tickets, there may be children who spend too much time due to their limited manual ability, affecting the progress of the game. Teachers should provide appropriate assistance.
- In the guessing game, some actions might not be able to accurately represent certain animals, so it was necessary to consider how to improve the action hints in advance.
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