I don't have enough information to say exactly who Cory Weissman is in this story. He could be an athlete, an entrepreneur, or just an ordinary person with an extraordinary story.
I'm not sure exactly who Cory Weissman is without watching the story. But he must be the central figure around whom the story is built. Maybe he's an athlete, an artist or someone with an inspiring personal journey.
I'm not familiar with who Cory Weissman is in this specific 'watch 1 in 1000 the cory weissman story'. He could be an ordinary person with an extraordinary story, or perhaps someone well - known in a particular community or field.
They use things like jump scares. For example, in 'Piggy', the pig characters can suddenly appear around corners. Also, the sound design is crucial. Creaky doors, strange whispers in games like 'The Mimic' really add to the scariness. Dark and gloomy environments, such as in 'Alone in a Dark House', make players feel uneasy.
Well, a really common Halloween game related to scary stories is 'Ghost in the Graveyard'. It's like a spooky version of hide - and - seek. You play in a dark yard or park. And for the connection to scary stories, people often tell tales about the ghosts that might be lurking there before starting the game. Then there's 'The Haunted House Adventure Game' where players explore a make - believe haunted house and share scary stories about what could be inside each room as they go.
In Japanese doll game scary stories, there are often elements related to curses. For example, a doll that was given as a gift to a family. Soon after, misfortunes befell the family. The family members started having nightmares about the doll coming to life and attacking them. Some even claimed to see the doll's shadow moving when there was no one else around. As the days passed, the family's health also started to deteriorate, and they believed it was all because of the cursed doll.
Cory can add some vivid descriptions. For example, if it's a story about a trip, describe the colors of the sky, the smells in the air, and the sounds of the place. This will draw the reader in.
Cory can start with a really engaging opening. For example, if there was a really strange or exciting event that happened to him at the very beginning of his life, he could start with that. It'll hook the readers right away.