Sure. Fear is a very common and powerful theme. It can be used to explore human nature. In a story, characters may face their fears, which can lead to growth or downfall. Take 'The Lord of the Flies' for instance. The boys on the island are afraid of the beast, which is actually a manifestation of their own inner fears and the breakdown of civilization.
Well, in the 'fear 1 game' story, it's set in a sort of post - apocalyptic or at least very dangerous situation. The main character is part of a military unit. They face these really strange and often terrifying enemies. It has a lot of jump scares and a mystery that slowly unfolds as you play. The environments are also used really well to build the horror, like dark corridors and abandoned buildings.
The 'Fear Files: A School Story' might be about the fears that students face in a school environment. It could be about bullying, which is a very real and scary thing for a lot of kids. Or it could be related to the pressure of exams and the fear of failure. Another aspect could be the fear of the unknown, like a new teacher who seems a bit off or a strange noise coming from the school basement.
Fear 1996 is actually a work of fiction. The plot and characters were invented by the writers and not inspired by real events or people. This allows for more creative freedom and dramatic elements in the story.
Not necessarily. Fear of a story summary could stem from concerns about spoiling the full experience of the story, but it might not be foolish if it's based on a genuine desire to discover everything as you read/watch.