Well, a 'dbd visual novel' could be a unique form of media. Visual novels are known for their text - heavy, story - based gameplay. In the context of 'dbd', it may offer fans a different experience from the main game. It could explore backstories of characters in greater depth, show different scenarios that might not be possible in the regular game, and provide more in - depth character development through its narrative.
Well, the unknown DBD back story could be centered around an ancient curse. Long ago, a dark sorcerer or some malevolent entity cast a spell that led to the creation of the DBD world. The killers might be the ones who were damned by this curse, and the survivors are those who got caught in the crossfire. For example, the killers could have been normal people once, but the curse turned them into these terrifying entities. And the survivors are just unlucky souls trying to escape this nightmare realm.
As of now, I'm not aware of any extremely well - known 'dbd visual novel' titles. However, there could be some fan - made works that are popular within the 'Dead by Daylight' community.
The DBD Clown's back story is full of malevolence. Jeffrey Hawk was a deranged figure. In his circus, things were not as they seemed. He had a fascination with causing pain and suffering. He targeted the vulnerable, like those who came to enjoy the circus shows. He'd take them away and no one would know what really happened to them. Eventually, he was brought to justice, but his deeds became part of the dark lore of the game.
Well, in Dead by Daylight, if David King is a survivor, his story might involve his struggle to survive against the killers in the nightmarish realms. He could have a backstory that led him to be in this terrifying situation, perhaps something related to his past actions or just being in the wrong place at the wrong time. But without more details, it's hard to fully tell his story.
The Spirit in Dead by Daylight has a tragic backstory. She was once a young woman named Rin Yamaoka. She was brutally murdered, and her spirit was left in a state of unrest. Her rage and the violent nature of her death fuel her powers in the game. She now haunts the realm of the Entity, seeking revenge in a way, by hunting down survivors.
Devour was a multiplayer survival horror game that supported 1-4 players. The goal of the game is to stop a cult leader who is possessed by an evil spirit, or you will be dragged into hell. In the game, you need to cooperate with your teammates, run, scream, and hide to survive, and never get caught. The guide mentioned that the number of players was recommended to be four. It was best to have four friends when clearing the game. There were two cages in the game, one outside the opening and one in the attic at the top of the house. Only when these two cages were opened could he find 10 sheep in the house. At the beginning, he could find 10 barrels of oil and place them beside the altar. However, if he did not burn the first sheep, the ghost would not start hunting. The first way to burn four sheep was to put one in the pot first, then the remaining three friends would each take one sheep, and the remaining friend would burn the sheep with oil. The game was sold on Steam, supported in simplified Chinese, and could be played by up to four people.
Perhaps the back story involves a forgotten civilization. This civilization might have had a complex and dark ritual that led to the current state of DBD. The killers could be the guardians or the punishers of this civilization's secrets.
One key element is his use of the circus as a guise. Another is his penchant for abducting people, especially children. His sadistic nature is also important.
One time in DBD, I was playing as a survivor. I was hiding in a locker, and the killer walked right past it several times without checking. I was so nervous I was almost sweating, but then my teammate distracted the killer just in time. I managed to escape through the hatch later. It was hilarious how oblivious the killer was to my presence in that locker.