A full-time user interface designer was a profession that specialized in user interface design. It usually required good art design skills, user experience knowledge, and related software skills. In the field of online literature, a full-time user interface might be responsible for designing the interface of a novel website or APP, including typography, color, font, etc., to improve the user experience and reading experience.
While waiting for the anime, you can also click on the link below to read the classic original work of " Full-time Expert "!
The origin of Phoenix Shigure was because the phoenixes on Phoenix Mountain were not willing to live alone in the mountains and forests. They often went to the sandbars in Chaozhou Prefecture to rest and play. During the late Ming Dynasty, Hou Bideng, the prefect of Chaozhou, visited Shazhou many times. He thought that this should be the place where the legendary phoenix lived, so he changed the original name of "Old Crow Island" to "Phoenix Island" and built an ancient pavilion building called "Phoenix Terrace" in Phoenix Island. As a result, Phoenix Shigure became one of Chaozhou's eight scenic spots. In ancient times, it was also known as the Phoenix Terrace Attendant Rain.
Well, without knowing the specific content of 'ch 7', it's hard to be exact. But generally, success stories might involve technological breakthroughs. Imagine a group of inventors in ch 7 who developed a new, clean energy source that revolutionized the way we power our cities. It could also be about artists who got their big break in chapter 7, perhaps a painter whose work was finally recognized and exhibited in major galleries around the world, leading to a significant boost in their career.
I'm not sure specifically what the 'ch secret story' is as the term is rather ambiguous. It could be a story related to a person or place with the initials 'ch', or it could be some kind of code - like name within a specific group or community.
Well, 'CH' in stories might represent a code or abbreviation for something unique to that particular narrative. Maybe it's a secret organization, a hidden location, or even a special power. Without more details about the story, it's hard to be sure exactly what it means.
The main forms of user interface design include:
1. Planar composition: Place the elements on a flat surface and organize them by lines, shapes, colors, and other elements. Planar composition usually uses simple shapes and lines to convey the intent and feeling of the design.
2. Three-dimensional composition: Place the elements in the three-dimensional space and organize them through elements such as shadows, colors, and texture. Three-dimensional compositions usually use more complex shapes and elements to increase visual appeal and realism.
Metaphorical composition: By comparing the elements of the user interface to other things or emotions, it can convey the emotions or thoughts of the design. Metaphorical compositions usually used metaphor, suggestion, and contrast to make the design more interesting and readable.
4. Information architecture composition: classify the user interface elements into different information modules to provide useful information to the user through clear and orderly navigation and information transmission. Information architecture designs often use logic, hierarchy, and classification to increase the legibility and usefulness of the design.
5. Dynamic composition: The user can simulate the dynamic process through animation and interaction effects to provide the user with a real-time interaction experience. Dynamic composition usually uses animation, hand gestures, and feedback to make the design more interesting and usable.
There are likely limitations. Free UI for visual novel might have a limited set of customization options. Since it's free, it may not offer as much flexibility as paid UI solutions. Also, the quality might not be as high as some premium UIs in terms of graphics and functionality. For example, the animations in the free UI might be basic compared to more expensive alternatives.
A typical UI for visual novel often has a text box at the bottom to display dialogues. There's also a menu button, usually for saving, loading, and accessing game settings. And character portraits are common on the sides or above the text box to show who's speaking.
In a ui visual novel, a great feature is the ability to customize the ui to some extent. Some visual novels allow players to change the font size and style, which can be really helpful for different reading preferences. Also, the ui often has indicators for saved games and progress tracking. This way, players can easily pick up where they left off. And the ui should be responsive, working well on different devices like PCs, tablets, and mobile phones so that more people can enjoy the visual novel.