In my opinion, the story in ESO can be quite good. It has an interesting lore and diverse quests that keep you engaged. However, like any game, it might not be everyone's cup of tea.
I'm not entirely sure what 'eso good story' specifically means. It could potentially be a very good story within the context of a game called Elder Scrolls Online (ESO), like an interesting quest line or a great player - created narrative.
The length of the story in ESO can vary depending on how you play. If you focus mainly on the main quests, it might take a decent amount of time, but if you explore all the side quests and content, it can be quite extensive.
First, you need to have a clear plan and design. Decide on the size, layout, and style of the house. Then, prepare the site and lay a solid foundation.
The story of the Thieves Guild in ESO is also great. It shows the rise of a new member within the guild, their adventures in stealing valuable items, and the complex relationships within the guild. There are a lot of plot twists and turns as they deal with rival thieves and powerful enemies who want to take over their operations. The whole narrative is filled with intrigue and humor at times, making it a really engaging story.
The ESO story quest length is quite flexible. Some players finish it in a relatively short time if they focus only on the main objectives, while others take longer to fully immerse themselves and explore all aspects. On average, it might take around 15 hours.
Honestly, the determination of the first story in ESO Online can be a bit subjective. It could be seen as the main questline that kicks off the adventure or the initial lore-based narrative that provides background. Different players might have different takes on it.
The length of the story in ESO Unlimited can vary depending on how quickly you progress and how much you explore. Some players finish it relatively quickly, while others take their time and uncover more hidden elements.