Once upon a time, in a DND session, our party of adventurers entered a mysterious forest. There were strange noises all around. We came across a talking squirrel. It told us of a hidden treasure but also warned of a giant spider guarding it. We decided to take the risk. As we crept closer, the spider emerged. But our wizard cast a sleep spell and it worked! We got the treasure and it was filled with magical items.
You can start by creating interesting characters. Think about their races, classes, and personalities. For example, you could have an elven ranger who is very shy but an excellent tracker. Then, decide on a starting location like a spooky forest or a bustling city. Another way is to start with a problem or a quest. Maybe the characters are hired to find a lost magical artifact.
Once in a DND session, we were exploring an old, abandoned castle. As we entered the dungeon, strange whispers filled the air. My character, a brave knight, suddenly lost all control of his actions. The DM described my character turning on the party and attacking without any reason. It was a total nightmare as we had to fight our own teammate. We were all so shocked and it took a while to figure out how to subdue my character without killing him.
A very memorable one was when our cleric tried to heal a poisoned character. But instead of using the right spell, he used a spell that made the character's skin turn bright purple and their hair stand on end. They looked like a walking, talking, purple - haired monster. And every time someone tried to touch them to reverse the effect, they got a small electric shock. It led to a lot of silly situations as we tried to fix it.
In a DnD session, we had a paladin who was overly confident. He charged at a group of trolls, shouting heroic phrases. But he slipped on a banana peel (left by our rogue for some reason) and landed right in front of the trolls. They just stared at him for a moment before he scrambled up and we all burst out laughing.
First, come up with a basic concept like a quest to save a kidnapped princess or to stop an evil wizard. Then, create some interesting characters with unique abilities and personalities. Next, plan out the different locations the story will take place in, like a spooky forest or a bustling city. Start writing the story, making sure to include challenges and choices for the players.
It really varies. Some sessions are structured around a story to convey a message or teach a lesson, while others are more focused on information sharing or problem-solving and may not have a traditional story element.