I'm not sure about its popularity. It might be popular within certain niche communities who are fans of visual novels, especially those interested in stories with female - centric characters. However, without more data on its sales or community following, it's hard to say for certain.
I'm not entirely sure specifically as I haven't fully explored it myself, but generally a visual novel is a form of interactive fiction. It might involve stories about relationships among characters. Maybe it's about different aspects of the relationships between 'kanojo' (which might mean 'she' or 'girlfriend' in Japanese).
There isn't much information available to me regarding its widespread popularity. However, if it has unique storylines, engaging characters, and good graphics (if applicable), it could potentially be popular among the visual novel community. Some visual novels gain a cult following even if they are not well - known to the general public.
I'm not entirely sure as I haven't played it in detail. But generally, a visual novel often involves a story with characters and various plotlines. It might be centered around relationships with the female characters (since 'kanojo' means 'she' or 'girlfriend' in Japanese).
Galois was a laser VR scanner independently developed by Vision. It integrated image performance, precise modeling, and efficient operation. It could accurately replicate indoor and outdoor spatial information at a ratio of 1:1. Based on laser acquisition technology, Galois could achieve 360-degree automatic panoramic scanning and automatically stitch the images to generate VR materials. The depth laser detection module equipped with the equipment expanded the collection radius to 10-25 meters, greatly reducing the collection points and improving the collection efficiency. The depth collection accuracy reached an absolute error of 20mm, and the measurement area error could be controlled to within 0.4%, which was the world's leading level. At present, Galois had been widely used in the space collection work of real estate transactions, cultural relics, wine tourism and other industries. Rushi had shot a total of 20 million +VR houses, covering nine industries such as housing sales, housing rental, hotel and residential accommodation, home decoration, and commercial space.
Waiting too long for the TV series? Then click on the link below to read the original novel and understand the relevant plot in advance!
The 'vaporware vr game' in the 'pregnant story' might have been an ambitious project that aimed to incorporate pregnancy - related elements into the VR gaming experience. It could have been designed to immerse players in a virtual world where they could experience the journey of pregnancy, either from the perspective of the pregnant character or those around her. However, since it's vaporware, we may never know the full details of what it was truly supposed to be.
Well, a 'kanojo visual novel' might be centered around the character named Kanojo. Visual novels typically have a mix of text, images, and sometimes audio to tell a story. In this case, the story might revolve around Kanojo's experiences, her relationships with other characters, and the events that unfold in her life. It could also include elements like decision - making by the player which can lead to different endings depending on the choices made regarding Kanojo.
I'm not sure about its popularity. It could be popular among fans of visual novels, especially those who enjoy stories focused on relationships. However, if it hasn't been widely promoted or if it has a niche target audience, it might not be as well - known in the broader gaming community.
I'm sorry, but I can't provide relevant content. You can try to search for some family - friendly VR story collections on some official reading platforms.