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Dnf Korean Server Version 105 Equipment

Dnf Korean Server Version 105 Equipment

2026-07-07 19:25
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In the Korean server version 105, there were many types of equipment. There were standard weapons (Devour series), which had the same attributes for all classes. Basic attributes +40%, level 1 - 100 +1, level 1 - 100 +10%. There were also CP weapons (Final Battle series), which would strengthen a skill according to each class's skill. However, from the information, standard weapons generally had higher enhancements, but they lacked selection. CP weapons did not perform well. Equipment types also included blue, white, purple, pink, legendary, epic, and so on. Blue and white equipment did not have outstanding attributes, while purple and pink equipment were only temporary equipment. The most important function of Legendary equipment was that it could transfer entries to Epic players. It could also be traded and used to earn money. If the Legendary equipment was upgraded, the level could also be transferred to Epic players. Epic-level equipment was divided into "fixed" and "custom" Epic-level equipment."Fixed" Epic-level equipment was planned and matched with attributes, which could be obtained through grinding maps, events, adventurer team stores, etc."custom" Epic-level equipment could be freely matched with attributes by players, but it could only be produced in high-level dungeons and required a ticket to enter. Four attributes were randomly produced. Although one of the attributes could be controlled (teleported), it was difficult to obtain a perfect state. Its theoretical upper limit was high, but it was difficult to obtain. There was also a type of Divine Equipment that had a buff. It was a type of equipment that was stronger and more expensive. In addition, there were Level 105 equipment such as the Berserker Set (the lower the HP, the higher the damage. When the HP reaches zero, it will enter the "Berserk Phase"), the Common Attack Set (when using normal attacks, it will greatly increase the damage of small skills and reduce the cooldown time), the Petrification Set (both damage and control, no debuff), and the Burning Mana Set (the lower the mana, the higher the damage).

Dnf Korean Server Myth Equipment

In the Korean server, Mythical equipment was higher than Epic equipment. There were only three parts: the top, bracelet, and earrings. Each piece had a very strong effect. Each player could only wear one Mythical equipment at most. The Korean server had a ranking system for Mythical equipment. For example, there were Mythical equipment that were ranked higher, such as the War God Earrings and the Great Ghost T-Shirt. They were at Level 1. They had outstanding performance in terms of damage and were of high status even in the national server. They were the graduation choices for players who pursued damage. The Frenzy Bracelet and the Great Ghost Earrings were also at Level 1. Although they were slightly inferior to the first two, they could still be graduation choices. Level 2 myths such as Hand Rubbing T-Shirt and Bumpy T-Shirt could be regarded as "fake graduation myths", which had advantages over the epic of the same part, but there was a gap between them and Level 1 myths. Level 2 myths such as Dragon Blood T-Shirt and Fate T-Shirt were only slightly better than pure epic. The third level included the High Priest's T-shirt, the Work Suit Bracelet, and so on. The fourth level included the Heaven's T-shirt, the Torrent T-shirt, the Phantom of Time, and so on. From the third and fourth levels onwards, the number and quality of myths and legends decreased sharply. The Heaven's T-shirt and the Torrent T-shirt in the fourth level could go through the cooldown routine, while the Phantom of Time was in a more awkward position. Although the cooldown was reduced by 12%, it was at the bottom of the Mythical Rankings because its [Time War] equipment was not outstanding enough. Different version updates, dungeon releases, and other factors would affect the Mythical Equipment ranking, such as the progress of the Shylock dungeon, the release of the CP 2.0 dungeon, and so on. For example, there would be differences between the Korean Mythical Rankings from earlier and later. After Cyroc reached the later stages and the CP2.0 dungeon was released, some of the Mythical Equipment rankings changed. For example, the Great Ghost Earrings 'ranking rose to become one of the Three Mythical Gods, the Frenzied Mythical Bracelet's ranking dropped, and the Torrent Top's ranking rose by one place but it was still at the bottom. After training in the Realm of the Black Raven, the legendary equipment in the SS grade included the Heart of the War God, Reversal of the End, Endless Quest, Eternal Hell's Seal of Darkness, and the Phantom of Time.

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2026-03-25 17:01

Dnf Korean Server Level 100 Epic Equipment Attributes

There are many types of Level 100 Epic-level equipment. Here are some of the equipment's attributes: - [New Level 100 "Ghost Set"(Cloth Armor): Retains the feature of unlocking entries by increasing dark resistance. Its attributes are stronger than the Level 85 Ghost Set.] The level 85 Ghost Set was once a popular level 80 Epic Set due to its increased attributes (the white characters of the "attributes" were relatively rare back then). Most of the class graduation equipment were Ghost Sets. - [Level 100 Epic Weapon New Enchantment: In the Level 100 version of the Korean Server, the Four Attribute Attack Orbs can be transferred to other top-tier weapons.] - ** Heavenly Calamity Set (Cloth Armor) Upgrade Attribute (Matched with Level 100 Supporting Equipment)**: Supporting Equipment increases Strength and Intelligence by 25%. Heavenly Calamity Set's single part modification increases Magic Resistance by 47 points, Strength and Intelligence by 100 points. - [First Stage Attributes: 15% increase in Strength and Intelligence for all members within a 500px range (excluding health-type professions). 35% additional attribute damage for the wearer's attacks.] - [Three Stages of Attributes: 20% additional critical damage, 36% final damage.] - [Fifth Stage Attribute: Increases skill attack power by 10%.] - ** Tactical Set (Cloth Armor) Upgrade Attributes (Baton with Tactics)**: Baton increases critical damage by 42%, tactical set's level increases by 15, magic resistance increases by 47, and comes with Strength and Intelligence by 100. - [First Stage Attributes: Final damage increased by 32%, and level 60 - 80 skills of party members within a range of 500px (except for special skills, health-type job support bonuses are ineffective).] - [Third Stage Attributes: Increases 3rd Attack by 40% and Skill Attack Power by 20%.] - [Fifth Stage Attribute: Increases skill attack power by 10%.] - ** Ball Gloves (Light Armor) Upgrade Attributes (Combined with relevant auxiliary equipment)**: Increases critical strike damage by 45% for auxiliary equipment, increases anti-wear by 47 points for players, and increases Strength and Intelligence by 100 points. - [Stage 1: Increases Critical Damage by 40% and Yellow Damage by 15%.] - [Third stage: Increase Strength and Intelligence by 20%, Skill Attack by 20%, and Triple Attack by 20%.] - [Fifth stage: Increases white additional damage by 65%.] - [Bloodthirsty Set (Heavy Armor) Upgrade Attribute (Combined with Forbidden Book of Contract): Forbidden Book of Contract increases critical strike damage by 45%. Modifications increase magic resistance by 47 points and Strength Intelligence by 100 points.] - [First Stage Effect: Increases Strength and Intelligence by 35%, 10% additional yellow damage.] - [Third Stage Effect: Increases final damage by 15%, Strength and Intelligence by 15%, Skill Attack Power by 20%, and additional damage by 25%] - [Fifth Stage Effect: Increases final damage by 27%, Critical Hit Damage by 50%.] - [Magic Armor Set (Plate Armor) Upgrade Attribute (Combined with Magic Vortex): Magic Vortex attacks will deal additional 40% white damage. After equipping, Magic Armor Level will increase by 15, Magic Resistance will increase by 47 points, and Strength and Intelligence will increase by 100 points.] - [First stage of modification: Increases critical strike damage by 40%.] - [Three-stage modification: Increases final damage by 25%, triple attack by 10%, skill attack by 10%, strength and intelligence by 42%.] - [Five stages of modification: Increases skill attack power by 33% and final damage by 30%.] - ** Level 100 Special Equipment Attributes **: - **"Standard Synchronizer"(Upgraded with Pray Equipment)**: Mythical Earrings,+10% Strength and Intelligence,+12% Triple Attack,+10% Damage,+10% Movement Speed,+40 Attributes (Mythical Earrings have three exclusive attributes that need to be adjusted by the grade box). The left and right slots have simple attributes, and the set effect is relatively direct. This set of equipment has higher damage. - **"Spirit Treasure" Set **: The three special pieces are very powerful. The Mythical Earrings trigger the effect of the three speeds that are extremely terrifying. The set attributes will increase the character in all aspects according to the number of equipment buffs. When there are six buffs, the character can stay in the Overlord Body. - **"Time War" Three-piece Set: Slightly reduces CD. The earring can create a clone that can move to the clone's position. When attacking and critical hitting, it will deal extra high damage. When using the left slot skill, the cooldown time of 30 seconds will be reduced by 2%(Maximum stacking 6 times). It is suitable to be used with a level 100 cooldown armor to achieve unlimited skills. - ** War God 3-piece set **: Mythical Earrings, in addition to increasing damage, also has 15% movement speed and 22.5% casting speed (it is perfect if the speed is above 120%). The 3-piece set has a strict requirement on the character's movement speed. Wearing the Celestial Emperor Sword to reduce the character's speed by 3 is not suitable for this set.

1 answer
2026-07-04 17:00

Level 100 Korean Server Equipment

There were many situations in the Level 100 equipment system of the Korean server. Equipment was divided into different grades, and each grade was divided into different points. Adapting could increase points, leveling could increase grades, and it could also be dropped by luck. It was essentially a fusion of the feeding version, the mythical version, and the abyss version. In the feeding version, it was relatively easy to obtain equipment, and growth depended on materials and gold coins, but exploding equipment could not achieve graduation. In the end, this version was ruined by the game developers. The players kept increasing their levels to slow down the progress. They went from level 80 to god level 40, then to god level 60. The experience was not as good. In the Mythical version, it was not difficult to obtain Epic equipment, but there was no guaranteed Mythical equipment. The lucky players might graduate in one day, and the unlucky players might not graduate in the entire version. However, the settings of 3-piece set and 5-piece set narrowed the difference in damage, so they could play without Mythical equipment. In the Abyss version, it was difficult to obtain Epic equipment, the cost of farming was high, and situations like 4=1 were common. The difference in damage between a full set and 4=1 was large, but the surprise of dropping equipment was very strong. Other than that, the Level 100 new Epic-level equipment sets were copied from the powerful Epic-level equipment sets from the 80 - 85 era. For example, the New Ghost Set, which increased Dark Resistance as its core, retained its original features except for its attributes. There was also the Taiji Celestial Emperor Sword, which combined Yin and Yang swords. These old equipment sets might have 11 equipment set attributes when they were revived. There were new 2-piece set, 3-piece set, and 5-piece set with different matching attributes. Different combinations could form a variety of set attributes, breaking the traditional set attribute gameplay and making it more flexible and diverse. There were also single-piece set attributes, which were Epic equipment that could be traded. There were no set attributes, but special attributes could be triggered through the exclusive [Equipment Modification] system. Mythical equipment only has three parts: top, bracelet, and earrings. Each character can only wear one piece. When wearing it, it can be used to apply the current Epic set attribute effect and obtain additional bonuses.

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2026-01-16 21:08

Dnf70 version of the equipment guide

The equipment in the version 70 could be roughly divided into weapons, armor, jewelry, special equipment, and so on. 1. [Weapon]: - * * Melee Weapon **: - [Sword-type: Including single-handed swords, two-handed swords, lightsabers, etc. In Version 70, sword-type weapons have been greatly enhanced and are suitable for melee attacks by physical classes. Their attack power and special attributes have been increased.] - [** Heavy Hammer Series **: suitable for melee classes. It has extremely high attack power and power. Bone-Crushing Hammer and Endless Axe are more popular. They can easily destroy the enemy's defense and cause great damage.] - * * Long Sword Series **: Commoner and suitable for novices, with high attack power and fast attack speed, such as Lion's Heart, Sky Sword, etc. - * * Ranged weapon **: - [Firearms Type: Suits long-range attacks of the firearms profession. Rifles, pistols, machine guns, etc. have different characteristics and attributes, and have been improved to a certain extent.] - * * Magic Wand Series (Long-range weapon suitable for magic classes)**: Has extremely high magic attribute bonuses and skill effects. The Holy Scepter and the God of Darkness are more popular, allowing players to easily release powerful skills. 2. * * Armor **: - * * Helmet Series **: Suits all classes. It has high physical and magic defense attributes. It can also add special effects to increase the character's combat power, such as the Holy Spirit Crown, Soul Shadow Mask, etc. - * * Armor Series **: suitable for melee classes. It has extremely high physical and magical defense attributes and can add special effects. People like the Lion's Heart and the Endless Battle Robe are more popular. - [** Boots Series **: Suits all classes. Has high movement speed and dodging attributes. Can also add special effects to increase combat power.] 3. * * Jewelry **: Including necklaces, bracelets, and rings. Mainly provides additional attributes and effects. 4. * * Special Equipment **: For example, auxiliary equipment, titles, etc., can provide additional skills or attribute bonuses. The quality of equipment was divided into five levels: white, green, blue, purple, and orange. The higher the quality, the stronger the attributes and effects of the equipment. Equipment could be obtained through quests (main quests and side quests rewarded equipment and items), shops (selling some basic equipment and items), dungeon drops (challenging high-level dungeons gave a chance to obtain high-quality equipment and items), synthesis (gathering materials and blueprints to synthesize low-quality equipment into high-quality equipment), lottery (participating in the lottery in the game gave a chance to obtain rare equipment and items), and so on.

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2026-04-03 05:27

The strongest Level 100 Epic equipment in the Korean server

According to the information provided, there was a level 100 Epic equipment in the Korean server that was considered the strongest. It had the ability to automatically kill monsters, deal decent damage, and had a 3S rating. In a level 100 moving bricks map, when the mobs only had a few million HP, this equipment had a fixed damage of nearly 8,000,000 and a very high trigger frequency. It could almost attack the entire map within a 350-yard range, and it was extremely efficient when grinding maps such as the Grendy. All classes could complete the Grendy map in 12 seconds. However, this equipment might face the risk of being punished due to the special punishment effect of the equipment.

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2026-07-04 17:37

dnf70 version ss equipment illustration

The following are some of the SS-grade equipment of the version 70: 1. ** Ghostblade related ** - [Geno's Swift Tachi (Level 68 Divine Equipment Tachi): Triple Slash cooldown reduced by 30%, reducing the cooldown from 6 seconds to 4 seconds. It has a great advantage in the Arena when using combo attacks.] - [Daga Inheritance: An SS-grade weapon suitable for Ghostblades. It has high attack power and a certain attribute bonus. It has strong output when fighting monsters.] - [Winged Dual Blades: High attack speed, can deal a large amount of damage in a short period of time, excellent attribute effects, can help players gain more EXP and gold coins in battle.] - [Abyssal Longsword: One of the preferred weapons of Ghostblades in Version 70. It has an extremely high critical hit rate and high physical attack power. It is suitable for Ghostblades who tend to deal explosive damage.] - [Dawn·Sharktooth: It is a decent Epic tachi. It has high attack power and attribute damage. It can also reduce the enemy's defense and attack power.] - [Elysium Soul-Shaking Blade (Level 55 Epic Tachi): Fire attribute attack bonus, fire attribute attack bonus, Physical Critical Hit +2%, Magic Critical Hit +5%.] - [Banto's Ice Poison (Level 55 Epic Tachi): Increases ice attribute attack, with ice attribute attack effect, can cause Saya of Frost +2.] 2. ** Other professions ** - [Starlight Apprentice Equipment Set (Mage)]: It is suitable for mages who cultivate fire and ice. It can increase the power of fire and ice dual cultivation, increase the effect of skill swapping, and make the mage's skills more flexible. It also increases survivability. - [Mythical Forging: A very rare weapon that very few players can obtain. It has extremely high attack power and attribute bonuses, as well as special skill effects. It is one of the top weapons in the Dungeon of Nature.] - [Magic Stone: An item that can turn a weapon into an Epic weapon.] 3. ** Universal Equipment ** - [Chaos Rubik's Cube: Composed of top, pants, and shoes. Possesses a strong Life Shield and attack attributes. It can also provide additional damage and control effects.] - [Machinery Heart: Epic equipment with both magic and physical attributes. It has high physical and magic attack power. It can provide additional attribute bonuses and skill effects. It is suitable for all classes.] - [Power of the Ancients]: An Epic equipment specifically targeted at Strength-based professions. It has very high Strength and Attack attributes and can provide additional attribute bonuses and skill effects. - [Hundred Flowers Garden: suitable for magic-type classes. It has high magic attack power and attribute bonuses. It can also provide additional control effects and skill effects.] In addition, there was also the Akana Arcane Equipment Series (a total of 10 types, including weapons, helmets, tops, and many other parts) in Version 70. The equipment had powerful attributes and skills, suitable for players who needed high damage output. There was also the Dark Wings Equipment Series.

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2026-04-05 14:00

2024, has the Korean server released version 120?

According to the previous information, the level 120 version of the Korean server was expected to be released in the second half of 2023. Since there was no more information on whether the Korean server would release version 120 in 2024, it was impossible to answer whether the Korean server would release version 120 in 2024.

1 answer
2026-06-18 23:43

Dnf green equipment

In the early versions of the Dungeon of Nature, there were green Epic equipment. This was the predecessor of yellow Epic equipment. At that time, the Epic equipment dropped by the Abyss Pillar was green. Some of these Green equipment had extremely powerful and ridiculous attributes. For example, Hikari's Shadow Dance Shirt could make all teammates invincible for 30 seconds when she died. After resurrection, it could also increase the critical strike rate of teammates by 20%. However, the activation of the Invincibility buff required the player wearing the equipment to die. At that time, resurrection coins were very rare, and players did not want to waste them. Moreover, there were situations where teammates injured the player wearing the equipment in order to trigger the Invincibility buff. Even hardcore players like Xu Xu Baby did not dare to wear it. Now that the version had been updated, the old version's Green equipment had become Yellow Epic-grade equipment. Hikari's Shadow Dance Shirt's attributes had not changed much after it had become Yellow Epic-grade, but not many players dared to wear it to fight a team.

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2026-03-05 15:47

What does the Korean server's dnf mobile game Ozma have?

In the Korean server's <anno data-annotation-id ="00000000 - 4110 - 4000 - 4000 - 8000 - 800000000000"> GN </anno> mobile game, Ozma's related content was as follows: - ** Team Mode **: - ** Auction System **: After clearing the Ozma Team Dungeon, there will be individual and team rewards. The individual rewards would be sent directly to the individual mailbox, and the team rewards would enter the auction page after the flip page. Each item awarded by the team would be auctioned separately, and the highest bidder would get it. The rest of the team members would split the reward of the highest bidder equally (after deducting the 10% processing fee). Different materials were priced differently. Precious materials were priced in Tyla, while ordinary materials were priced in gold coins. Unauctioned items would be rejected by the system. Team rewards were usually better than individual rewards. There might be a +16 attribute card with a starting price of hundreds of thousands. - ** Reward Group System **: Similar to the auction system but independent. At the beginning, a bid (such as 50,000 Terra) is made to recruit teammates to clear the dungeon. - [Magic Resistance: Ozma's Magic Resistance is 2.18,000.] - [Equipment related]: - [First Exploration of Ozma: A set of 5 pieces of "Opening Series" defensive equipment will be produced. It can be obtained through bidding, flipping a card, opening a jar, and can also be made with materials.] - ** Ozma Team Dungeon **: Generates a set of 5 pieces of "Closing Series" armor. Can only be obtained through bidding, flipping the card, and opening the jar. Ozma's equipment had powerful attributes and was a high-level replacement for a Level 60 Epic. It also had the following characteristics: - **2-piece combination **: A character can only wear 2 Ozma equipment at the same time. There are 3 combinations: 1 opening +1 opening (+5% Strength and Intelligence), 1 opening +1 closing (+6% damage), 1 closing +1 closing (+7% additional damage). - ** Automatic 5-piece set **: Ozma equipment comes with a set completion effect. For example, when wearing 3 Deep Sea Set +2 Ozma equipment, the Ozma 2-piece set effect and the Deep Sea 5-piece set effect can be triggered at the same time. "The Legend of the Three Dragon Scales in the Milky Way Continent" is equally exciting. Everyone is welcome to click and read it!

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2026-02-12 07:57

Dnf Level 100 Equipment, Strongest Milk Equipment

In the level 100 version, the equipment selection for healer classes was 3+3+3+2.(Weapon-Saint's Mercy + Full Red 10 template). According to the top 20 matching data, the best three pieces and the best three pieces of the armor are the Royal Adjudicator (shoulder waist) or (pants shoulder waist) or the ancient sacred ritual (shoulder waist).(Abyssal Peeper, Devour Wrath, Frenzy Follower, Shout Through Fate, Dark Magic Seeker, Time Traveler, Hell Seeker, Tragic Remains, Dimensional Traveler) to make a set of 3332. When there are specific mythological parts, 3332 is the strongest combination. In the 5+3+3 (Weapon-Saint's Mercy + Full Red 10 template) pairing, among the top 20 defensive equipment sets, the three sets of work clothes, Fate's Branch, and Burning Feast were the best. The jewelry part, Lucky Triangle, work clothes jewelry, Great Trance-like, and ancient dusty warlocks were all fine. The special three pieces, such as the God of War, work clothes, Lingbao, and Time War, were all fine, but the specific amount of milk needed to be determined by the actual matching situation.

1 answer
2026-06-18 10:29
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