According to the information provided, there was a level 100 Epic equipment in the Korean server that was considered the strongest. It had the ability to automatically kill monsters, deal decent damage, and had a 3S rating. In a level 100 moving bricks map, when the mobs only had a few million HP, this equipment had a fixed damage of nearly 8,000,000 and a very high trigger frequency. It could almost attack the entire map within a 350-yard range, and it was extremely efficient when grinding maps such as the Grendy. All classes could complete the Grendy map in 12 seconds. However, this equipment might face the risk of being punished due to the special punishment effect of the equipment.
There are many types of Level 100 Epic-level equipment. Here are some of the equipment's attributes: - [New Level 100 "Ghost Set"(Cloth Armor): Retains the feature of unlocking entries by increasing dark resistance. Its attributes are stronger than the Level 85 Ghost Set.] The level 85 Ghost Set was once a popular level 80 Epic Set due to its increased attributes (the white characters of the "attributes" were relatively rare back then). Most of the class graduation equipment were Ghost Sets. - [Level 100 Epic Weapon New Enchantment: In the Level 100 version of the Korean Server, the Four Attribute Attack Orbs can be transferred to other top-tier weapons.] - ** Heavenly Calamity Set (Cloth Armor) Upgrade Attribute (Matched with Level 100 Supporting Equipment)**: Supporting Equipment increases Strength and Intelligence by 25%. Heavenly Calamity Set's single part modification increases Magic Resistance by 47 points, Strength and Intelligence by 100 points. - [First Stage Attributes: 15% increase in Strength and Intelligence for all members within a 500px range (excluding health-type professions). 35% additional attribute damage for the wearer's attacks.] - [Three Stages of Attributes: 20% additional critical damage, 36% final damage.] - [Fifth Stage Attribute: Increases skill attack power by 10%.] - ** Tactical Set (Cloth Armor) Upgrade Attributes (Baton with Tactics)**: Baton increases critical damage by 42%, tactical set's level increases by 15, magic resistance increases by 47, and comes with Strength and Intelligence by 100. - [First Stage Attributes: Final damage increased by 32%, and level 60 - 80 skills of party members within a range of 500px (except for special skills, health-type job support bonuses are ineffective).] - [Third Stage Attributes: Increases 3rd Attack by 40% and Skill Attack Power by 20%.] - [Fifth Stage Attribute: Increases skill attack power by 10%.] - ** Ball Gloves (Light Armor) Upgrade Attributes (Combined with relevant auxiliary equipment)**: Increases critical strike damage by 45% for auxiliary equipment, increases anti-wear by 47 points for players, and increases Strength and Intelligence by 100 points. - [Stage 1: Increases Critical Damage by 40% and Yellow Damage by 15%.] - [Third stage: Increase Strength and Intelligence by 20%, Skill Attack by 20%, and Triple Attack by 20%.] - [Fifth stage: Increases white additional damage by 65%.] - [Bloodthirsty Set (Heavy Armor) Upgrade Attribute (Combined with Forbidden Book of Contract): Forbidden Book of Contract increases critical strike damage by 45%. Modifications increase magic resistance by 47 points and Strength Intelligence by 100 points.] - [First Stage Effect: Increases Strength and Intelligence by 35%, 10% additional yellow damage.] - [Third Stage Effect: Increases final damage by 15%, Strength and Intelligence by 15%, Skill Attack Power by 20%, and additional damage by 25%] - [Fifth Stage Effect: Increases final damage by 27%, Critical Hit Damage by 50%.] - [Magic Armor Set (Plate Armor) Upgrade Attribute (Combined with Magic Vortex): Magic Vortex attacks will deal additional 40% white damage. After equipping, Magic Armor Level will increase by 15, Magic Resistance will increase by 47 points, and Strength and Intelligence will increase by 100 points.] - [First stage of modification: Increases critical strike damage by 40%.] - [Three-stage modification: Increases final damage by 25%, triple attack by 10%, skill attack by 10%, strength and intelligence by 42%.] - [Five stages of modification: Increases skill attack power by 33% and final damage by 30%.] - ** Level 100 Special Equipment Attributes **: - **"Standard Synchronizer"(Upgraded with Pray Equipment)**: Mythical Earrings,+10% Strength and Intelligence,+12% Triple Attack,+10% Damage,+10% Movement Speed,+40 Attributes (Mythical Earrings have three exclusive attributes that need to be adjusted by the grade box). The left and right slots have simple attributes, and the set effect is relatively direct. This set of equipment has higher damage. - **"Spirit Treasure" Set **: The three special pieces are very powerful. The Mythical Earrings trigger the effect of the three speeds that are extremely terrifying. The set attributes will increase the character in all aspects according to the number of equipment buffs. When there are six buffs, the character can stay in the Overlord Body. - **"Time War" Three-piece Set: Slightly reduces CD. The earring can create a clone that can move to the clone's position. When attacking and critical hitting, it will deal extra high damage. When using the left slot skill, the cooldown time of 30 seconds will be reduced by 2%(Maximum stacking 6 times). It is suitable to be used with a level 100 cooldown armor to achieve unlimited skills. - ** War God 3-piece set **: Mythical Earrings, in addition to increasing damage, also has 15% movement speed and 22.5% casting speed (it is perfect if the speed is above 120%). The 3-piece set has a strict requirement on the character's movement speed. Wearing the Celestial Emperor Sword to reduce the character's speed by 3 is not suitable for this set.
There were many situations in the Level 100 equipment system of the Korean server. Equipment was divided into different grades, and each grade was divided into different points. Adapting could increase points, leveling could increase grades, and it could also be dropped by luck. It was essentially a fusion of the feeding version, the mythical version, and the abyss version. In the feeding version, it was relatively easy to obtain equipment, and growth depended on materials and gold coins, but exploding equipment could not achieve graduation. In the end, this version was ruined by the game developers. The players kept increasing their levels to slow down the progress. They went from level 80 to god level 40, then to god level 60. The experience was not as good. In the Mythical version, it was not difficult to obtain Epic equipment, but there was no guaranteed Mythical equipment. The lucky players might graduate in one day, and the unlucky players might not graduate in the entire version. However, the settings of 3-piece set and 5-piece set narrowed the difference in damage, so they could play without Mythical equipment. In the Abyss version, it was difficult to obtain Epic equipment, the cost of farming was high, and situations like 4=1 were common. The difference in damage between a full set and 4=1 was large, but the surprise of dropping equipment was very strong. Other than that, the Level 100 new Epic-level equipment sets were copied from the powerful Epic-level equipment sets from the 80 - 85 era. For example, the New Ghost Set, which increased Dark Resistance as its core, retained its original features except for its attributes. There was also the Taiji Celestial Emperor Sword, which combined Yin and Yang swords. These old equipment sets might have 11 equipment set attributes when they were revived. There were new 2-piece set, 3-piece set, and 5-piece set with different matching attributes. Different combinations could form a variety of set attributes, breaking the traditional set attribute gameplay and making it more flexible and diverse. There were also single-piece set attributes, which were Epic equipment that could be traded. There were no set attributes, but special attributes could be triggered through the exclusive [Equipment Modification] system. Mythical equipment only has three parts: top, bracelet, and earrings. Each character can only wear one piece. When wearing it, it can be used to apply the current Epic set attribute effect and obtain additional bonuses.
In the Korean server, Mythical equipment was higher than Epic equipment. There were only three parts: the top, bracelet, and earrings. Each piece had a very strong effect. Each player could only wear one Mythical equipment at most. The Korean server had a ranking system for Mythical equipment. For example, there were Mythical equipment that were ranked higher, such as the War God Earrings and the Great Ghost T-Shirt. They were at Level 1. They had outstanding performance in terms of damage and were of high status even in the national server. They were the graduation choices for players who pursued damage. The Frenzy Bracelet and the Great Ghost Earrings were also at Level 1. Although they were slightly inferior to the first two, they could still be graduation choices. Level 2 myths such as Hand Rubbing T-Shirt and Bumpy T-Shirt could be regarded as "fake graduation myths", which had advantages over the epic of the same part, but there was a gap between them and Level 1 myths. Level 2 myths such as Dragon Blood T-Shirt and Fate T-Shirt were only slightly better than pure epic. The third level included the High Priest's T-shirt, the Work Suit Bracelet, and so on. The fourth level included the Heaven's T-shirt, the Torrent T-shirt, the Phantom of Time, and so on. From the third and fourth levels onwards, the number and quality of myths and legends decreased sharply. The Heaven's T-shirt and the Torrent T-shirt in the fourth level could go through the cooldown routine, while the Phantom of Time was in a more awkward position. Although the cooldown was reduced by 12%, it was at the bottom of the Mythical Rankings because its [Time War] equipment was not outstanding enough. Different version updates, dungeon releases, and other factors would affect the Mythical Equipment ranking, such as the progress of the Shylock dungeon, the release of the CP 2.0 dungeon, and so on. For example, there would be differences between the Korean Mythical Rankings from earlier and later. After Cyroc reached the later stages and the CP2.0 dungeon was released, some of the Mythical Equipment rankings changed. For example, the Great Ghost Earrings 'ranking rose to become one of the Three Mythical Gods, the Frenzied Mythical Bracelet's ranking dropped, and the Torrent Top's ranking rose by one place but it was still at the bottom. After training in the Realm of the Black Raven, the legendary equipment in the SS grade included the Heart of the War God, Reversal of the End, Endless Quest, Eternal Hell's Seal of Darkness, and the Phantom of Time.
The following is information about some of the Level 65 Epic equipment in the mobile game: ** 1. Weapon ** 1. ** Heaven-burning Sword (Fire Giant)** - 25% Fire Damage. Can only be randomly generated through the Abyss. It is the graduation weapon of choice for the Fire Attribute route. It is more powerful in a party. 2. ** The Ocean Sword of Solaris ** - This was an upgraded Level 60 team-dungeon greatsword weapon. It could be obtained through team-dungeons and could be obtained steadily by consuming 300 Epic souls. It could be used as a transition weapon when the Abyss did not drop Fire Giants. 3. ** If you choose a weapon with other attributes ** - He could choose either the "Tanamoto Greatsword" or the "Sudden Damage Tai Sword". These two weapons had no attribute restrictions, so they were a good compromise. ** 2. Jewelry ** 1. ** Dawn Prayer Set ** - The effects of the three-piece set included +22% skill attack power, one of the four natural transformation effects (cooldown time: 10 seconds), an additional 10% fire attribute damage, an additional 10% ice attribute damage, an additional 10% light attribute damage, and an additional 10% dark attribute damage. A single item will strengthen all attributes of the ring, bracelet, and necklace by +20 points. 2. ** Wave Resonance Set ** - The effect of the three-piece set was to increase skill attack power by 25%. 3. ** War Carnival Set ** - The three-piece set effect included Attack Speed +4%, Casting Speed +5%, Skill Attack Power +15%, and all Skill Cooldowns reduced by 5%. 4. ** Blue Judgement Set ** - The effect of the three-piece set was to strengthen all attributes by 8 points and increase skill attack power by 17%. 5. ** Soul Hunter Necklace (Piece)** - Consumes 5 small golden crystals to increase 30% physical and magic attack power for 60 seconds. 6. ** Spirit Devouring Ring ** - 30% additional damage when attacking demonic enemies. The effect was significant when attacking Ozma (Demon Clan). ** 3. Protective Equipment ** 1. ** Azak's Enhanced Suit Set ** - Not only did a single item have a damage entry, but it also had a skill level increase entry. The set attributes were also very powerful. It could only be randomly produced through the Abyss. It was the choice of graduation armor. 2. ** Thousand-year-old tree bark set ** - It had damage entries and defense reduction functions. It could be used as a secondary graduation defensive equipment option if it did not drop. ** 4. Supporting Equipment ** 1. ** Buwanga's chieftain armband ** - Strength, Intelligence, Stamina, and Spirit were all at 394 points. It was a relatively strong choice for support equipment. 2. ** Fighter's Talisman ** - Four-dimensional +29, Damage +5%, Strength +5%, Intelligence +5%. 3. ** Paris's family symbol ** - Four-dimensional +29, Critical Damage +15%. 4. ** Xilan's Samurai Gloves ** - Physical Magic Attack Power +112, Fourth-Dimensional Attack Power +29. It was a better choice without Bovanga and Talismans. 5. ** Olca's headband ** - Physical and Magic Defense +2200, Four-Dimensional +67, All Attribute Resistance +10, Lesser Support Equipment. 6. ** Ancient Book of the Comprehender of Meditation ** - Physical and Magic Attack Power +17, Strength, Intelligence +110, Stamina, Spirit +28. It is a pink auxiliary equipment that can be made from materials. It can be used as a transition equipment in the early stages.
The following is the level 60 Epic equipment of some of the mobile games: ##1. Supporting Equipment 1. ** Warrior's Talisman **:+29 points in four dimensions,+5% damage,+5% strength,+5% intelligence. 2. ** Buwanga's Chief Armlet **: Strength 394, Intelligence 394, Stamina 394, Spirit 394. 3. [Paris Family Symbol: Four-Dimensional +29, Critical Damage +15%.] 4. [** Xilan's Warrior Gloves **: Physical and Magic Attack Power +112, Four-Dimensional Attack Power +29. Better without Bovanga and Talismans.] 5. [Olca's Hairband: Physical and Magic Defense +2200, Four-Dimensional +67, All Attribute Resistance +10.] 6. [Meditation Comprehender's Ancient Book: Physical and Magic Attack +17, Strength and Intelligence +110, Stamina and Spirit +28. Pink supplementary equipment. Can be made from materials and is suitable for the initial transition.] ##2. Weapons ###(1) Huge Sword 1. [Blazing Blade: Version 65 Red-Eyed's ultimate graduation weapon.+35 fire attribute enhancement and 25% super high fire attribute white damage.] 2. [Team Dungeon Greatsword: The perfect replacement for the Blazing Blade. The materials for the Difficult Octopus Ball Dungeon can be upgraded in the later stages. It doesn't require Abyssal Luck. It can be made in a team fight.] ###(2) Light Sword 1. [Millennium Light]:+50 light attribute enhancement and 17% super high light attribute white letters. In Version 65, Ozma's party dungeon boss had extremely low light resistance, but the party dungeon damage was not bad. 2. [Unrivaled Soul: Commonly known as "Bullhead Light". 33% high white damage and 20% double attack bonus. It is recommended for Sword Souls and Sword Heroes who do not use lightsabers.] 3. ** Light Sword **: A low-level substitute for the Millennium Light and the Ox Head Light. ###(3) Tachi 1. [Dark Jade Soul-Shaking Blade: Commonly known as the "Critical Strike Blade". 60% high damage and 5% increase in Strength and Intelligence. It is suitable for Shura and the main C, Devil May Cry.] 2. [Blade of Slaughter: Attributes magically modified. 50% white and 7% Strength and Intelligence damage bonus.] 3. [Danben Tachi: A low-level substitute for Abyss weapons.] ###(4) Short Sword 1. ** Broken Fate **: 50% white and 8% Strength and Intelligence. It is the best choice for players who play the Short Sword Shura and the main C, Devil May Cry. 2. [Wave Qi Sword: Commonly known as the "Defense Reduction Blade". It is the first choice for supporting Devil Weep and Dark Lord. Not recommended for other classes.] 3. [Team Short Sword: A low-level substitute for Abyssal weapons.] ###(5) Blunt weapon 1. [Protector: 15% Strength and Intelligence, 48% Double Attack, and the Bleeding status buff is very suitable for Red Eyes.] 2. [Blunt Weapon: A low-level substitute for Abyssal weapons.] ##3. Protective Equipment (Part) ###(1) Burning Witch Set The damage increase rate was 90.1%. The entire set of equipment had +55% Fire Power, 8% Skill Attack, 32% Yellow Character, 10% Fire White Character, and additional Fire Attribute Attack. It was similar to the Gulad Set that focused on strengthening the Fire Attribute. However, the equipment's damage entry lacked a percentage double attack Strength and Intelligence bonus. It was limited to the use of classes with strong fire. ###(2) Isaac's Armor Set Commonly known as the "Awakening Set", the damage increase rate was 92.3%. The entire set of equipment was a level 35 - 45 character's main output skill level +1, level 50 Awakening skill level +2, as well as +17% skill attack, 30% strength and intelligence, and 19% yellow characters.
In the level 100 version, the equipment selection for healer classes was 3+3+3+2.(Weapon-Saint's Mercy + Full Red 10 template). According to the top 20 matching data, the best three pieces and the best three pieces of the armor are the Royal Adjudicator (shoulder waist) or (pants shoulder waist) or the ancient sacred ritual (shoulder waist).(Abyssal Peeper, Devour Wrath, Frenzy Follower, Shout Through Fate, Dark Magic Seeker, Time Traveler, Hell Seeker, Tragic Remains, Dimensional Traveler) to make a set of 3332. When there are specific mythological parts, 3332 is the strongest combination. In the 5+3+3 (Weapon-Saint's Mercy + Full Red 10 template) pairing, among the top 20 defensive equipment sets, the three sets of work clothes, Fate's Branch, and Burning Feast were the best. The jewelry part, Lucky Triangle, work clothes jewelry, Great Trance-like, and ancient dusty warlocks were all fine. The special three pieces, such as the God of War, work clothes, Lingbao, and Time War, were all fine, but the specific amount of milk needed to be determined by the actual matching situation.
The following are the attributes of some of the Level 100 Epic equipment: - ** Tachi **: - [Taiji Celestial Emperor Sword: +35% attack,+35% third attack,+30% final damage when Yin Qi is activated, and +35% third speed. Can also be switched to Yang Qi,+35% attack, but-35% all speed.] - [Avant-garde:+30% Skill Attack,+21% Strength and Intelligence,+22% Damage when attacking,+22% Critical Hit.] - ** Blunt Weapon **: - ** Hattie-Moonbearer **: Attack Speed +15%, Critical Hit +41%, Attack +16%, and additional 12% damage. - [** Spreading Flames **: All attributes +50, Strength and Intelligence +33%, Triple Attack +26%. Activates Spreading Flames Explosion special effect, will increase skill attack by 30%.] - ** Greatsword **: - [Kasim's Greatsword: Special effect can be triggered when attacking. Final damage +50%, skill attack +50%, three speeds increased, cooldown time of minor skills other than awakened skills reduced by 20%.] - [God's Will: +50 to all Strong attributes,+2 to Level 1 - 85 skills,+2 to Level 100 skills,+25% additional damage when attacking,+34% attack power.] - ** Light Sword **: - [Sea of Stars: Rahu]: Ice attribute +20, all attributes +36, attack +35%, attack with 15% additional ice attribute.] - [Crimson Light Sword·Louinas: Fire attribute attack, Strength and Intelligence +17%, Third Attack +20%, Final Damage +22%, Skill Attack +33%, 5% chance to increase all attributes by 31 when attacking.] - ** Short Sword **: - [Badge of Faith: Caliban]:+30% Skill Attack,+27% Strength and Intelligence,+22% Triple Attack, additional 22% damage when attacking. - [Battle Zeal: Angebardi]:+35% Skill Attack,+40% Final Damage,+30% additional damage when attacking. In terms of defensive equipment: - **CEO Equipment Set **: It has a good bonus, with 20% attribute attack white words, and the triggered BUFF can provide some three speeds. - ** Heaven Piercing Set **: High damage, 15% cooldown reduction. The small buff is to produce blood beads from attacks, which can alleviate the pressure of survival, but it is not suitable for the God of War. - [Nature's Breath Set: Upgraded from the Super World. Extremely strong. A single piece can be matched with the class according to the strength of the attributes. The set has powerful damage and stable attributes.]
Level 65 Berserker's Epic graduation equipment was as follows: - [Weapon: If you choose the Fire Attribute, your graduation weapon will be the Burning Sky Sword (Fire Giant). It has fire attribute attacks and 25% fire attribute damage. It can only be randomly dropped from the Abyss. If the Abyss cannot drop Fire Giant, you can choose the secondary graduation weapon, the Ocean Giant Sword of Solaris. This is an upgraded level 60 team sword weapon. It can be produced in team dungeons. It can be obtained by consuming 300 Epic souls.] - ** Jewelry **: Tycoon big shots have the standard set of a team bracelet + a soul necklace + a bone ring. However, this combination is expensive and consumes a lot of small golden crystals during use. Commoner players recommend a team bracelet + a soul necklace + a spirit ring. Poor warriors can choose the level 60 jewelry set "Dawn Prayer Set"(a strong set). - ** Armor **: If the national server had the "Cross-Armor System", the graduation armor would be the "Assassination Set". Its core attributes would be +18% damage,+13% skill attack,+88% explosive damage, and a large number of critical hits. If the critical hit was not enough, it could be added through critical hit potions. If there was no "Cross-Armor System", the recommended heavy armor set was the "Isaac's Enhanced Suit". Its core attributes included +30% Strength and Intelligence,+17% skill attack, 35% damage,+2 level awakening,+2 level 40 skills,+1 level 10/35 skills. - "Supporting Equipment": If the conditions allow, I recommend "Buwanga's Leader Armlet" and "Battle God's Amulet". The former has a high interface, while the latter has a powerful output. They are both left slots of the graduation level. For non-chieftains, they can wear whatever drops.
Among all the Level 100 defensive equipment in the world, Evil Transformation was the undisputed king. In the training field test, the damage of the Handmade Set (Desert Ruins) and the Death Shadow followed closely behind. However, in actual combat, the Handmade Set had a requirement to be hit, and the Death Shadow had a requirement to the venue. This made their combat power in actual combat different from the test. For some players who couldn't focus, Death Shadow wasn't suitable, and for some classes like the Avenger's Fourth Uncle, it was difficult to hit the Hand Rubbing Set. The CEO Set had a good bonus, with 20% attribute attack white letters. In some combinations, its actual combat performance was more stable than the Death Shadow and the Hand Rubbing Set. The triggered BUFF could also provide three speeds. The Heaven Piercing Set had strong damage, a powerful attribute bonus, and a 15% cooldown reduction attribute. The small buff attack produced blood beads to ease the pressure of survival.[Nature's Breath is a work set that was upgraded from a super-world. It is very strong. A single piece can be matched with a class according to the strength of the attributes. The damage of the set is strong. It has a critical hit rate and a certain three speed. It is more stable.] Therefore, which set was the strongest still had to be judged based on the actual situation (such as the player's operation, class characteristics, whether there was mythical equipment, etc.).
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