Some other words could be 'interactive story' or 'graphic novel with interactive elements'.
In French, 'roman graphique interactif' could be used. This literally translates to 'interactive graphic novel' which shares some similarities with visual novels. Visual novels often have a strong graphical component and an element of interactivity, so this term can be a way to describe them in French. Another possible term could be 'récit visuel interactif' which means 'interactive visual story'.
You could also consider 'digital graphic story'. Visual novels are typically presented in a digital format and are centered around a story with graphical elements. The graphics play an important role in setting the mood, depicting the characters, and showing the different scenarios. So, 'digital graphic story' can be seen as an appropriate alternative term.
The main difference is the presence of 'ecchi' content. 'Ecchi visual novels' often have fan - service elements like characters in revealing outfits or scenes with a bit of sexual innuendo, which are not as prominent in other visual novels. For example, in a normal visual novel, the focus might be purely on a mystery or a historical story, while an 'ecchi visual novel' will incorporate these 'ecchi' elements into the story, characters, or art.
They often share common themes like love and self-discovery. The character development might also be similar, focusing on growth and change.
I'm not sure specifically as there could be many visual novels with this name or concept. It might be about characters who miss each other, perhaps separated by distance, time or some other factor, and the story could revolve around their longing and the events that happen as a result of this mutual missing.
The theme of 'the yuri doctor' sets it apart. It's not a common theme in visual novels. The medical aspect combined with the yuri relationships creates a unique blend.
In a good eroge visual novel, the art style is crucial. Since it often involves themes of attraction and relationships, the character designs need to be appealing. Also, the story has to be more than just about the sexual content. Take 'Clannad' for instance. It has eroge elements but is mainly remembered for its powerful family - centered story and character growth. It's different from a typical non - eroge visual novel in that it can explore deeper emotional and physical relationships between characters in a more explicit way when needed.
Perhaps its story. If it has a really engaging and original plot that stands out from the common themes in other visual novels, like a unique take on the supernatural with the 'ghost' aspect, it could be considered unique.
Well, often it's the art style. A grand visual novel might have highly detailed and beautiful illustrations that draw you in right away. The story could also be more complex and epic in scale, covering a wide range of themes and emotions.
The unique art style might be one aspect that makes it stand out. The characters are often drawn in a distinct way that catches the eye.