One way is to go back to the main themes or conflicts in your story. Think about how they could be resolved in a way that feels natural. For example, if your story is about a character's search for identity, the end could be them finally accepting who they are.
End the story by returning to a key theme or idea introduced at the beginning. It creates a sense of circularity and completeness. Or, have a bittersweet ending that leaves a lasting impression on the readers.
Bring back some key elements from earlier in the novel. Maybe there was a symbol or a recurring event. Use it in the ending to show how things have come full circle. It gives readers a feeling of completeness. Like if there was a broken locket at the beginning that represented a broken relationship, at the end, the locket could be mended, signifying the relationship has healed.
One way is to tie up all the loose ends. For example, if there are character relationships that have been developing throughout the story, make sure they reach a conclusive state. If it's a mystery story, solve all the mysteries clearly.
I think the end of 'My Time at Portia' is very satisfying. Throughout the game, you've been on a journey of development, both for your character and the relationships. At the end, all the storylines seem to come together neatly. For instance, the business aspect with your workshop is successful, and your social life in the town is also in a good place. It gives a warm feeling of completion.
You need to tie up loose ends and make sure all the major plotlines are resolved. Give your characters a sense of closure and leave the readers feeling fulfilled.
A good way to end a story satisfyingly is to give the characters a proper send - off. If it's a character - driven story, make sure each important character has reached a point where their arc is complete. Whether they have learned a lesson, achieved their dreams, or found peace within themselves. This gives the readers a sense of closure and satisfaction that they have witnessed the full journey of the characters.
For a story to end well, it could either have a happy resolution where characters get what they deserve or a bittersweet one that leaves room for reflection. The key is for it to feel organic and not forced.
Another great way to end a story is with a moral or a lesson. If it's a story about a character who was always greedy, end it with them realizing the error of their ways due to the consequences of their greed. This gives the story a deeper meaning and can leave a lasting impression on the reader.
Yes, they do. The Witcher novels offer a conclusive and fulfilling ending that ties up most of the loose ends.
Maybe try imagining different possible endings and see which one feels the most right. Also, consider feedback from others if you've shared your story with them.