Bring back some key elements from earlier in the novel. Maybe there was a symbol or a recurring event. Use it in the ending to show how things have come full circle. It gives readers a feeling of completeness. Like if there was a broken locket at the beginning that represented a broken relationship, at the end, the locket could be mended, signifying the relationship has healed.
Another approach is to let the characters drive the ending. Think about what they would realistically do in the situation you've left them in. If your characters are in a conflict at the end, consider how their personalities would influence the way they resolve it. Don't force a happy or sad ending just for the sake of it. Let it be a natural conclusion based on who the characters are and what they've been through throughout the novel.
One way is to go back to the main themes or conflicts in your story. Think about how they could be resolved in a way that feels natural. For example, if your story is about a character's search for identity, the end could be them finally accepting who they are.
To wrap up a story well at the end, you need to bring the main conflicts to a clear conclusion. Reveal any hidden secrets or mysteries. And give the characters a chance to show growth or change. Make it feel complete and satisfying for the readers.
It's very important. A neatly wrapped - up ending gives the reader a sense of satisfaction. If a story just ends abruptly without tying up loose ends, the reader will feel cheated. It's like going on a journey and not reaching a destination. The ending is what the reader will remember most, so it should be well - crafted.
Another approach is to end it on an emotional note. If it's a sad story, make the ending even more heart - wrenching. If it's a happy story, leave the reader with a feeling of pure joy. End with a powerful line that sums up the story's essence.
The end story of Payday 2 wraps up the game by showing the consequences of the player's actions throughout the heists. If the player has been more aggressive, there might be more heat from the police at the end. It gives a sense of closure to all the chaos and crime that has been committed during the game.
Think about the message you want to convey. If your story is about the importance of family, then an ending where the family is reunited or has learned to value each other more would be satisfying. You can also use symmetry in your ending. If the story began with a certain scene or event, mirror it in some way in the ending. This creates a sense of harmony and can make the ending feel complete. Additionally, avoid deus ex machina endings where something completely unexpected and unearned resolves the story. It makes the ending feel cheap and unfulfilling.
Maybe you lack a clear idea of the conclusion. Every story needs a proper ending, like resolving the main conflict or showing the final state of the characters. Try to think about how you want your main characters to end up, whether they achieve their goals or learn a lesson.
Self - discovery can lead to a good ending. Let's say the characters have been through a lot in the broken relationship. But then they each go on a journey of self - discovery. They become better versions of themselves. And at the end, they come back together because they are now more compatible. It shows growth and gives a sense of closure. Also, sometimes a bittersweet ending where they part ways but with a newfound respect and understanding for each other can be satisfying.