Tracer's origin story, with her time - traveling mishap, gives her the ability to blink and rewind time in the game. This makes her extremely mobile and difficult to hit, which is a big part of her gameplay. So her origin directly affects how she's played.
Mercy's origin as a healer means she has abilities like resurrecting fallen teammates. This is a crucial part of her gameplay. Her origin story emphasizes her role as a savior, and in the game, she can turn the tide of battle by bringing back key players, which is directly related to her origin.
It may introduce new game modes. For instance, if the story involves a new threat, a special mode could be created to deal with that threat in the game.
The origin stories in Mass Effect affect gameplay in terms of character abilities. For example, if your origin is as a soldier, you might start with better combat skills. It also affects how characters interact with non - player characters. Different origins can lead to different dialogue options and reactions from others in the game world.
The origin stories can determine your initial stats and skills. For instance, a Dwarf Commoner might start with different combat abilities compared to an Elf Mage. This gives a unique starting point for each playthrough.
They add different quests. For instance, if you play as the Red Prince, you'll have quests related to his claim to the lizard throne. It also affects interactions. Other characters might react differently to you based on your origin story.
Back stories also influence social interactions within the colony. A colonist with a military background might be more disciplined and strict, which could lead to some conflicts with more laid - back colonists. On the other hand, they can also enforce order and security. A colonist with an artistic back story might boost the morale of the colony by creating beautiful works of art, but they might not be as useful in physical labor tasks like farming or construction.
The origin stories of Overwatch characters are quite fascinating. For example, Tracer's origin is related to her being a test pilot. An experiment went wrong which led to her time - traveling abilities. This not only gives her a unique playstyle in the game but also makes her character more complex and interesting.
In MH Stories, the monster rarities play a significant role in gameplay. Common monsters are relatively easy to defeat and provide basic resources. However, rare monsters are tougher opponents. Defeating them not only gives a sense of accomplishment but also rewards you with rare items that can be used to improve your gear or unlock new features. Ultra - rare monsters are on a whole different level. They require more strategy and better skills to defeat, but the rewards are extremely valuable, like unique Monstie genes that can transform your team.
The back stories can affect gameplay in many ways. For example, a character with a combat - related back story might start with better combat skills, which gives an advantage in defending the colony from raids. So, you don't have to spend as much time training them in combat initially.
Genes can directly impact a monstie's stats. If a monstie has good genes related to strength, its attack power will be high. This affects how well it performs in battles against other monsties or in quests.
On the other hand, they can be a deterrent. Some players might get frustrated with trying to understand the story and just focus on the basic gameplay mechanics. In games like 'Xenosaga', the story was so complex that some players lost interest and didn't fully engage with the game.