The Sims series can be considered similar in some ways. You manage the lives of virtual people, making decisions about their homes, careers, and relationships, much like managing a kingdom's subjects in Little King Story. Another game is Two Point Hospital. You manage a hospital, which involves decision - making regarding staff, facilities, and patient care, similar to the management aspects in Little King Story. And then there's Oxygen Not Included, where you manage a colony of duplicants, making decisions about resources and survival, which has some similarities to Little King Story.
Dungeon Village is similar to Little King Story. In this game, you are responsible for building and managing a village that attracts adventurers. You need to develop the village, assign tasks, and deal with various events, which shares some gameplay elements with Little King Story. Another one is Majesty. You play as a ruler and have to manage your kingdom, build structures, and send out heroes to complete quests, much like in Little King Story. And then there's Tropico. Although it's more about building a tropical island nation, the idea of ruling and making decisions for your land has similarities.
Hyper Light Drifter. It has a top - down view with action - packed combat and exploration. You move through different areas, fight enemies, and uncover secrets, just like in Cave Story. Another is Yoku's Island Express. It combines pinball mechanics with platforming and adventure, giving a unique experience similar to Cave Story in terms of exploration and progression.
Yes, Fire Emblem games generally share a similar gameplay style. They are turn - based strategy games where you move units across a grid - based map, and engage in combat with enemy units. You have to think strategically about unit placement, terrain advantages, and weapon effectiveness.
Tropico series has some similarities. In Tropico, you are the leader of an island nation. You have to build infrastructure, manage resources, and take care of the well - being of your citizens, which is somewhat related to the building and management aspects in Castle Story.
The Legend of Zelda: Breath of the Wild has some similarities. In both games, exploration is a key element. You roam around a large world, encounter various enemies, and solve puzzles. The combat in Breath of the Wild, while different in some ways, also requires strategy and quick thinking like in The Last Story.
One more game is 'Long Live the Queen'. Here, like in 'Maid Story', you have to manage different aspects. In 'Long Live the Queen', you're managing the life of a princess, making choices about her skills, relationships, etc. It has that element of strategic decision - making which can be related to 'Maid Story'.
Flyff (Fly for Fun). It has a similar style of character progression where you level up and gain new abilities. The flying system in Flyff is really cool and adds an extra dimension to the gameplay, just like Maple Story has its unique features.
Well, 'Summon Night: Swordcraft Story 2' is an obvious choice as it's from the same series and has very similar gameplay. It has the same type of combat where you use different weapons and skills. 'Riviera: The Promised Land' also has similarities. You move around in a world, interact with characters, and engage in battles in a somewhat similar way. And 'Golden Sun' has a comparable gameplay style in terms of exploration and combat. You explore dungeons, fight enemies, and use magic or abilities, much like in Swordcraft Story.
Games that are alike Valdis Story include Guacamelee! Super Turbo Championship Edition. It has the platforming and combat mix, along with the exploration of different areas. Another one is Sundered. It has a procedurally generated world and combat that gets more challenging as you progress, similar to Valdis Story. Castlevania: Symphony of the Night is also in the same vein, having a large castle to explore and a variety of enemies to fight.
'The Room' series, while more focused on mystery and mechanical puzzles, has a similar sense of discovery. You interact with various objects in an enclosed environment to progress, which is a bit like the way you explore and interact in 'The Tiny Bang Story'.