To start the main story in a new world, you might begin with a mysterious event or prophecy that leads the main character there. Or, show them being transported unexpectedly and having to adapt quickly.
You can start by imagining a unique landscape, like a world covered in crystal mountains.
The main story of New World is quite extensive. It usually takes players anywhere from 30 to 50 hours to finish, depending on their playstyle and how much they get involved in side quests and exploration.
The length of the New World main story really depends. If you focus mainly on the main quests and don't do much side content, it might take you around 20-30 hours. But if you get into all the side quests and take your time exploring, it could easily double or triple that.
It really depends. Different people might have different opinions on what constitutes the 'main story'. But generally, it could be several hundred chapters or pages.
To start redoing the main story with a new character in FF14, first make sure your character is in a suitable starting position. Usually, you can simply follow the main quest markers that will guide you through the initial steps of the story. The game is designed to be fairly intuitive in leading new characters into the main narrative.
Begin by taking a unique aspect of the'story' part. It could be a particular relationship between two characters or a special event. Build on this in the 'new story'. Let's say in the original story there was a mystery object. In the new story, you could make this object the center of a new mystery, but with different clues and suspects.
Well, in RDR2 starting a new story isn't too complicated. First, when you launch the game, you'll be at the main screen. There should be a menu option for starting a new story. It might be right there in the main list of things you can do. Once you select it, the game will initialize the new story mode, and you'll be able to create your character if required and start exploring the game world. This gives you a fresh start to experience all the great quests, meet new characters, and discover the secrets of the game all over again.
You can start with an interesting character. For example, 'There was a curious cat named Whiskers.' This immediately gives the reader someone to focus on.
You can start a brand new story by thinking of an interesting character. Maybe it's a detective with a strange quirk or a wizard in a hidden world.
First, you need to have a clear idea or concept for your story. Then, think about the characters and their motivations. That's a good start!