Game copywriting required an understanding of the construction of the game world, the setting of characters, the idea of the plot, and so on. Here are some recommended books that can help with game copywriting: Game Design Principles Yeager This book introduced the basic principles and methods of game design. It was very useful for game copywriters to help them better understand the relationship between the game world and gameplay. Game Design (Gaming and Game Design) Heinemeier Hansson This book introduced the methods and practices of gamification design, including how to increase the fun and playability of the game through gamification design. It was very useful for game copywriting. The Story Language downes This book introduced the basic methods and techniques of story writing, including how to conceive the storyline, how to construct the characters, how to set up conflicts and climaxes, etc. It was very useful for game copywriting. 4."creative writing" of 2020 This book introduced the basic theories and techniques of creative writing, including how to conceive a story, how to construct a plot, how to shape a character, and so on. It was very useful for game copywriting. Game copywriters needed to constantly learn and explore to improve their design and writing skills through continuous practice and reflection.
A copywriter/planner is a very important position that requires extensive knowledge and skills. For details, you can refer to the following books: Brand Management by Michael Porter: This book is a classic in the field of brand management. It covers the theory and practice of brand building, communication, competition, etc. It is very useful for copywriters/strategists. 2. Marketing Management by Stephen Sherry: This book covers the basic concepts, principles, and strategies of marketing management, including market research, competitive analysis, pricing strategies, promotion strategies, etc. It is very useful for copywriters/strategists. 3 Advertising-David Ogilvy: This is a classic book on advertising that covers the history, principles, strategies, creativity, and other aspects of advertising theory and practice. It is very useful for copywriters/strategists. 4 Internet Marketing by Michael Hofstadter: This book covers the basic concepts, principles, strategies, and practices of online marketing, including search engine marketing, social media marketing, email marketing, and other aspects of theory and practice. It is very useful for copywriters/strategists. 5 The $100000 Book: And How to Make It In Your First Year As a Planner: This is a classic book on marketing management that covers the basic concepts, principles, and strategies of marketing management, including market research, competitive analysis, pricing strategies, promotion strategies, etc. It is suitable for copywriters/strategists.
Writing was an important profession, mainly responsible for creative ideas and writing. A copywriter needs to have a deep understanding of the market, product, or service and be able to translate it into clear and convincing copywriting. Specifically, the work of a copywriter included: 1. Market analysis: Carry out in-depth analysis and research on the target market to understand the situation of competitors and provide the basis for subsequent planning. 2. Create a creative idea: Create an attractive product or service based on the results of market analysis. 3. copywriting planning: the development of copywriting planning plans, including the content of the copywriting, the form of presentation, the language style, etc., to ensure that the copywriting can clearly and accurately convey the characteristics and advantages of the product or service. 4. Text expression: Transforming creativity into a specific copy includes writing the outline of the copy, writing the body of the copy, modifying and polishing the copy, etc. 5. Promotion and implementation: Turn the copywriting into an actual promotion plan and implement and track the results. 6. Follow-up: Follow up and evaluate the implementation effect, adjust the promotion plan in time, and continue to improve the copywriting planning work. Writing was a very important profession. It required the ability to analyze the market, creative thinking, writing, and teamwork.
We can recommend the following novel planning websites: 1. Sentence Control website: This website is a collection of many beautiful prose sentences, famous sayings, classic famous sentences, movie lines, lyrics, and so on. It is a professional website that collects beautiful sentences. 2. Quick Reading: This is a more orthodox novel website. It provides new novels, total hits, word count, favorites, followers, total recommendations, original works recommendations, novel chapters, recent updates, categories, and other functions. It is a relatively comprehensive website. 3. Qidian novel website: Although this website not only has novels, but also mobile phones, games, top-up and other content, it is a relatively well-known novel website and has a competitive edge. 4. Scriptwood: This website supports automatic text generation, provides custom writing and auxiliary writing capabilities, and is an intelligent creation platform. It should be noted that the above recommended websites may only be part of the planning website, and other websites may also provide related services.
The concept of copywriting and copywriting was the same. They were both the preparatory work for the creation of a novel. Before completing the creation of the novel, it was necessary to carry out the planning and design of the script. The requirements to be met by the copywriter included: 1. Decide on the theme and plot of the novel. 2. Set the world view, character setting, and background story of the novel. 3. Decide on the name, protagonist, supporting characters, and villains of the novel. 4. Decide on the narrative perspective, person, and narrative method of the novel. 5. Draw up the outline of the novel and the plan of the plot. 6. Decide on the publication method and channel of the novel. The requirements that the copywriting design had to meet included: 1. Design the page layout and typography of the novel. 2. Design the cover and illustrations of the novel. 3. Design chapter titles and paragraph titles. 4. Design the font, size, line spacing, and margin of the novel. 5. Confirm the number of words and reading time of the novel. The difference between the two was that copywriting was the foundation of writing a novel. It was to determine the theme, plot, narrative perspective, etc. of the novel to provide the basis for the subsequent copywriting design. As for the copywriting design, it was the refinement of the copywriting plan. It was aimed at designing the page layout, cover, and illustrations of the novel, as well as determining the word count and reading time of the novel. The connection between the two was that both the planning and design of the copywriting were the preparatory work for the creation of the novel. Both needed to meet the early needs of the novel creation.
I recommend the following novels related to game planning: 1. "Idiot Players Don't Die from Dog Planning" was a novel about a game in another world. It told the story of the new lord, Lin En, who had to become a dog planning in order to save the world. 2. Super Game Designer was a novel about urban life. It told the story of the game plot planner, Chen Mo, who obtained the real game production system and became the world's leading game designer. 3. "The Last Gamer" was a novel about a game streamer. It told the story of the game planner Zhou Shen obtaining the Investiture of the Gods, searching for a god, and rebuilding the Heavenly Court. I hope you like this fairy's recommendation. Muah ~😗
There were novels similar to " Games Begin with Planning ": 1:" Shocking the Entertainment World with 100 Million Bad Movies!" Author: Jiang Qimu The following is a detailed introduction of these novels: 1:" Shocking the Entertainment World with 100 Million Bad Movies!" "I'll repeat myself again. I didn't make a bad film!" "If you guys say it's bad, then it's because my movie is too advanced. You guys just can't understand it yet." " Ten years later, you will understand." "If you don't understand in ten years." "Then ten more years." "You still don't understand?" "Forget it. Trash audience." The famous director, Nan Youche, vehemently refuted the new film," The God of War returns, finds his daughter living in a kennel, and gives the order...", which was questioned as a bad film. …… Nan Youche had transmigrated to a world of entertainment without bad movies and dramas. Other people worked hard to make good films, but he was crazy about making bad films. [The five-year deadline is up. The 30 million aliens welcome the return of the Dragon King.] [When the God of War returned home, he found that his daughter was living in a kennel. With an order, 100,000 retired soldiers rushed over and each of them gave the God of War a slash. They shouted," You're the only one who's so troublesome. You just give an order for no reason. How shameless are you? Are you going to reimburse the train fare for the return trip?"] Anti-Japanese drama "Baozi Lei","Crotch Lei","Tearing Devils" Well-known lousy films," Dream-chasing Entertainment Circle "," Residence in Fuchun Mountain " [Ding! Your lousy movie has scored 5 points. You will be rewarded with 100 million yuan at the box office.] [Ding! You have scored 2 points for your lousy film. You will be rewarded with one of the four major international film festivals.] At a foreign film festival, Nan Youche won an award for a lousy film! A few of the top directors in the country were so angry that they had a brain hemorrhage. Heavens, this lousy film actually won an award. What was wrong with this world? Fans: Is this really a masterpiece? Because my standards are low and I don't know how to appreciate it? Netizen: Director Nan's only good point is that every time he shoots a bad film, he would always go and disgust the foreign judges. You can read these novels on Qidian Chinese Network.
Good career planning books can help people better understand themselves and plan their careers. Here are some recommended career planning books: 1. A career road map: how to plan a successful career (A. Norman) 2. Psychology of the workplace: How to get satisfaction at work ( ·Z·Pareto) 3."Wisdom in the workplace: How to become a good workplace person"(Beckham) 4. Work Drawing: How to Find a Job Opportunity and Build a Successful Job (by Jordan) Professional Quality: How to achieve professional success at work (Hopkins) These books covered all aspects of career planning, including career development goals, workplace psychology, professional skills, and building a successful career. Reading these books can help people better understand themselves and find a suitable career path for them to have a successful career.
If you want to learn game planning, you can refer to the following suggestions: Game Design Psychology: This book introduced the psychological principles of game design, including player behavior, game mechanics, game world, etc. It can help game designers better understand the psychological needs of players and design better games. Game Design Philosophy: This book discussed the philosophy of game design, including the purpose of game design, the setting of the game world, the game process, and other aspects. It could help game designers form their own game design philosophy and design more unique games. The Art of Game programming: This book introduced the art forms of game programming, including code aesthetics, game engines, virtual reality, etc. It can help game designers combine game programming with art to design more creative games. Games Change the World: This book talks about how games have changed the world, including the development of the game industry, global game market trends, game production processes, etc. It can help game designers understand the current situation and future trends of the game industry and better plan their own game design direction. The above are some introductory books on game planning that can help game designers better understand the basic knowledge and principles of game design to improve their game design skills.
There's a game planning novel that might meet your requirements, and that's " I'm Making Games in Starcraft." The story of this novel took place in an interstellar era. The female protagonist was a game planner. She transmigrated to an interstellar world that lacked content and took on the debt of the original protagonist, beginning her holographic game production career. Although there were some recommended novels about game creation in other search results, there was no explicit mention of whether there was a female lead. Therefore, I'm Making Games in the Galaxy might be the game planning novel you're looking for without a female protagonist.
Project planning documents generally included project summary, market analysis, target setting, project planning, implementation plan, budget, resource requirements, risk analysis, project acceptance, and many other sections. The following points should be noted in writing norms: 1. The summary of the project should briefly summarize the background, purpose, scale, scope, expected effect and other information of the project so that the readers have a comprehensive understanding of the project. 2. Market analysis should be based on the market demand, competition, target customers, market trends, etc. 3. The goal setting part needs to clarify what the goal of the project is and how to achieve it. It needs to be specific and quantitative, and set a clear time frame and measures to achieve it. 4. The project planning part needs to describe the specific planning of the project in detail according to the market analysis and target setting, including the investment, development cycle, construction location, functional modules, technical solutions, etc. 5. The implementation plan needs to be broken down in detail, including the work content, time, personnel, resource requirements, etc. of each implementation stage in order to better control the project progress and quality. 6. The budget section should list all the budget of the project, including investment, manpower, materials, construction, operation and other aspects of the cost, and carry out a reasonable budget and cost control. 7. The resource requirement section should list all the resources needed for the project, including land, buildings, equipment, human resources, etc., and carry out the source and distribution plan of the resources. 8. The risk analysis part needs to analyze the possible risks of the project in detail and list the possible risks and their countermeasures to ensure the smooth implementation of the project. 9. The acceptance part of the project needs to clarify the acceptance standards and methods of the project to ensure that the project can achieve the expected results and quality standards within the specified time. In the process of writing, one needed to pay attention to clear logic, coherent thinking, concise language, accurate wording, and other norms to ensure the quality and legibility of the copy.