Calendar and Months:
Early Era (Creation - 0 CE):
This era marks the creation of humanity by Adam and Eve and the foundation of early civilizations.
It saw the emergence of humanity and the initial development of societal structures.
Expansion Era (0 - 599 CE):
Also known as the Ancient Era, this period spans from the birth of Jesus Christ to 599 CE.
Jesus Christ introduced magic to the world, teaching it to influential individuals like Belz.
His teachings spread rapidly, leading to the integration of magic into everyday life and the development of various magical practices.
The era is characterized by the proliferation of magical knowledge and its integration into societal norms and practices.
Era of Arcane (600 CE - Present):
The Era of Arcane began in 600 CE, marking a period of advanced magical practices and deep cultural integration of magic.
It signifies the maturation of magical knowledge and the widespread, sophisticated use of magic.
This era is characterized by the flourishing of magical arts, the refinement of magical techniques, and the establishment of magical institutions.
Deep cultural integration of magic has transformed societies, shaping their beliefs, traditions, and systems of governance.
Months:
(1) Adam & Eve Dawn: Symbolizing new beginnings and potential, this month commemorates the emergence of humanity's progenitors, Adam and Eve.
(2) Celestial Savior: In this month, the birth of Jesus, the Son of the Heavenly Father, is celebrated, bringing hope and divine illumination to the world.
(3) Roe's Heroics: As winter wanes, the month of Roe honors the legendary figure who bravely stood against the Calamity known as Aurathos, inspiring acts of heroism.
(4) Arcane Belz: Magic fills the air during this month as Belz, the Mother of Magic, is revered for her profound influence on the realms and the practice of arcane arts.
(5) Journeys trails: Tales of adventure and exploration are celebrated in this month, inspired by the legendary wanderer Jono, fostering wanderlust and courage.
(6) Cain's Lesson: Midyear brings reflection on the consequences of choices, with Cain's legacy serving as a cautionary tale of sins and forgiveness.
(7) Might of Momoa: During the hot summer month of Momoa, people honor the legendary strength and bravery of a Warrior named Momoa.
(8) Witches' Wisdom: As the days grow shorter, reverence is paid to the three witches - Xia, Mero, and Lowena - disciples of Belz, admired for their ancient wisdom and mysterious ways.
(9) Shadows Dance: With the arrival of autumn, fear and awe accompany this month, dedicated to Ediz and Lero, the deadly duo whose names strike terror into the hearts of their enemies.
(10) Zam's Valor: Honoring bravery and valor in the face of adversity, Zam, the spearman, is celebrated during this month as the winds of change herald resilience.
(11) Joe's Blessings: As the year draws to a close, the blessings of Joe, the Heavenly Father, are sought for guidance and protection in the months ahead.
(12) Eternal Unity: The final month is a time of unity and reflection, where all beings come together to celebrate the interconnectedness of their worlds and the eternal cycle of creation.
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Beastfolk Kingdom: Atlas
King: Regulus the 5th, a powerful ruler from the Lion tribe.
In the kingdom of Atlas, while there is only one king who holds ultimate authority over the beastfolk realm, the tribes and districts maintain a significant degree of autonomy and self-governance under his rule.
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Kingdom Governance:
Monarchical Rule: The kingdom of Atlas is ruled by a single monarch, known as the king, who inherits their position through lineage or succession. The king serves as the central authority and ultimate decision-maker for matters concerning the entire beastfolk realm.
Royal Court: Surrounding the king is a royal court composed of vassals, Leaders, and officials who assist in the governance of the kingdom. These individuals may hail from different tribes and districts within Atlas, offering diverse perspectives and expertise to the king.
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Tribal and District Organization:
Tribal Leaders: While the king holds overarching authority, each tribe within Atlas is led by its own chieftain or tribal elder. These leaders act as intermediaries between the king and their respective tribes, representing the interests of their people and ensuring the smooth administration of local affairs.
District Representatives: Within each tribe, districts are overseen by appointed representatives who serve as liaisons between the tribal leadership and the inhabitants of their respective districts. These representatives play a crucial role in maintaining cohesion and communication within the tribe.
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Balance of Power:
Centralized Authority: The king wields centralized authority over matters of law, defense, and diplomacy that affect the entire kingdom. His decrees and decisions are binding upon all tribes and districts within Atlas.
Local Autonomy: Despite the king's overarching authority, tribes and districts retain a significant degree of autonomy in managing their internal affairs. They are responsible for issues such as resource allocation, justice administration, and cultural preservation within their respective domains.
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Eldoan Kingdom: Magux
King: Rex Sugan, a direct descendant of Cain and the ruler of the unified Eldoan kingdom.
Unity: The Eldoans, driven by a common fear of the beastfolk, have formed a unified kingdom under a single ruler. Their unity is reminiscent of early human civilizations banding together against external threats.
Territories: The countryside areas of Eldan are part of the larger Magux Kingdom, resembling different neighborhoods under a central government, with Rex Sugan as the King.
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Role of King Rex Sugan:
Central Authority: King Rex Sugan, as the sovereign ruler of the Magux Kingdom, holds ultimate authority over all territories, including the countryside areas. His governance provides stability, unity, and direction to the Eldoans, ensuring the well-being and prosperity of all his people.
Support for Local Leaders: The king supports local leaders and households by providing resources, guidance, and assistance as needed. His administration works in tandem with district leaders and household representatives to address challenges, promote development, and uphold the kingdom's values and traditions.
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Household Dynamics:
Diverse Families: Within the countryside areas, various households, such as the Lomius family, Spera family, and other Household, form the backbone of rural life. Each household possesses unique magical gifts and talents, fostering a spirit of cooperation and mutual support.
Interconnected Networks: Households maintain close ties with one another, forming interconnected networks of social, economic, and cultural exchange. They collaborate on magic rituals, share resources during times of need, and celebrate communal festivities and traditions together.
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Power Systems:
Beastfolk: They possess unique abilities known as "fok," granting them diverse powers such as shapeshifting or berserk abilities, enhancing their prowess in combat and survival.
Martial Arts: In addition to their fok powers, the beastfolk are skilled practitioners of martial arts. These martial arts techniques are deeply ingrained in their culture and are passed down through generations.
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Eldoans:
In Eldoan, people's abilities are primarily centered around two main disciplines: magic and swordsmanship.
Magic: Magic is the dominant force in Eldan World. It's not just a tool; it's deeply embedded in their way of life. Passed down from the teachings of Jesus, who's considered the god of magic. When Jesus brought magic to Eldan, it changed everything. Now, magic is used for everyday stuff, like making fire or purifying water, but it's also woven into their big ceremonies and rituals.
But it's more than just a handy skill; it's a way of life. Eldoan folks respect and honor magic like it's sacred because they see it as a special gift from Jesus himself. Those who can wield magic are held in high esteem, but they also carry a big responsibility because they're seen as guardians of this divine power. So, in Eldoan, magic isn't just powerful; it's a part of who they are.
Swordsmanship: While swordsmanship exists in Eldan World, it's not as prevalent as magic. It's more of a secondary skill compared to magic. Swordsmanship is still valued and practiced, but it doesn't hold the same cultural significance as magic. It's more of a practical skill for self-defense or combat situations.
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