Hunter Ranks: Triple S to E (SSS-E)
World Population: Hundred Thousands
Occupation: Student (Current)
Stats:
STR - Strength (AVG: 6 for the regular grown adult civilian) Each point increases strength by around 5-10 percent. Varies per person.
AGI - Agility (AVG: 4 for the regular grown adult civilian) Each point increases movement speed by around 5 percent. Varies per person.
INT - Intelligence (AVG: 10 for the regular grown adult civilian) Each increase memory and user's ability to rationalise. Calculations and problem solving capacity also increases. Each point increases MP by 5 points.
SEN - Sense (AVG: 5 for the regular grown adult civilian) Each point increases sense by 5 Percent.
VIT - Vitality (AVG: 5-10 for the regular grown adult civilian) Each point increase HP by 5 points.
END - Endurance (AVG: 10-15 for regular iron armour, depending on condition)
Levelling up increases Health by 5 points.
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<Name: Asper Antes>
<Race: Human>
<Level 5>
<190/500 exp>
<Class: Adapter>
<Title: The Adapter>
Next to the user tab, there were other tabs. The Stats tab
[Stats]
HP: 50/50
MP: 150/150
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VIT: 5
SEN: 7
STR: 4
AGI: 4
INT: 30
<10 Stat points Available>
The skill tab
[Skills]
<Adapt LV.1> (Passive)
Passive skill, always active. Allows user to adapt to any situation, whether it be magic, injuries, conditions or even g-#^%$~%$~ once adapted, user can use #$%£% £#£%.
System progresses along with user, including Artefact, thanks to the effects of #£%$£