This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
The best scheme didn't actually need to be unnoticeable, with no clues left behind.
The best scheme simply needed to perform the "correct" move at a critical moment and then let everything else develop naturally.
"San Antonio is in utter chaos."
Any bystander, or even a child, would be able to come to such a conclusion right now.
The now deceased Maria's faction voluntarily reduced the amount of their territory by a great amount. They even gave up the Golden Plains, which was the #1 food producing region in the entire land of Eich, the most precious land in all of San Antonio.
Duke Barrot took command of Maria's faction. He was the one who gave the order to abandon their own territory in order to improve their defense lines. In just a short two weeks, he mysteriously came to some sort of agreement with the demons and ogres in the Saffey Mountains, reaching a ceasefire on the frontlines here.