This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Walking on the familiar streets of Vance, I look at crowds of people walk to and fro once again, but the atmosphere is totally different this time around.
It is still the same group of people, but the atmosphere is much lighter compared to how tense it was back then, during the period of the Alliance Conference.
After reaching Vance, the shadows following behind us disappear one after another. Except for the silly Tauren who returns back to the same path, the rest of them disappear into the underground tunnels, apparently heading straight for the surface.
At this moment, while the merchant party is reorganizing their goods and supplies in Vance, I go off to settle some private matters, such as replacing that darned lousy metal sword, as well as registering as a small mercenary band. This would make it more convenient for us in the future.
"Mercenary? Us? Is there a need for it?" Momo seems anxious to leave this city.