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Super Necromancer System

In a world full of caped superheroes, supervillains, and monsters, Aldrich is worthless. 95% of humanity has evolved to develop superpowers, but Aldrich is one of the rare few that has no powers at all. Because of his lack of powers, Aldrich suffers relentless bullying and discrimination. Society looks down on him as a burden. He is reminded everyday that he is better off dead than alive. Yet one day, at the height of his despair, after Aldrich is spat on, beaten, and broken, when it seems like everything is taken from him, a familiar screen appears in front of him: a screen from his favorite fantasy role playing game giving him the chance to wield the power he has only ever dreamed of. [Welcome, Host. Choose your Class:] [Class: Necromancer selected] Watch as Aldrich rises from weak to strong. From suffering to finding vengeance. From standing alone to commanding undead legions. From mere man to Lord of Death itself. ___ Feel free to hop into my discord to ask me questions about the story, get chapter updates, character images, and more! https://discord.gg/H7eb2CBPrB Chapter update schedule: 1 per day 5-7 Bonus chapters awarded over the week depending on powerstone and golden ticket rankings, up to a total of 14 chapters a week If you end up enjoying the book and want to give me a small tip, then here's my ko-fi! https://ko-fi.com/johndoever

John_Doever · Kỳ huyễn
Không đủ số lượng người đọc
444 Chs

{The Ocean's Call 2}

"Beats me. I just kind of wanted to go out there and flex my muscles a little. I don't hide the fact that I love to crush the weak, whether they're whimpering variant beasts or weakling Alters.

But yeah, seems like this isn't worth it.

Not like stopping this fight is going to net us any real AP. Might as well wait for them to get civilians in the crossfire to up any AP gains, but even then, villains are real careful these days to keep their fights all self-contained, so meh." Hat Trick yawned as he realized his chances of going out and beating up villains diminished by the moment.

But honestly, as he noted, it was not really worth it either.

Heroes received AP (achievement points) based on successful missions that determined their placement in rankings and potential for promotion.

But variant attacks provided the most AP while apprehending villains provided far less.