Wang Jian believes that the competition in "Chinese Parents" can be said to be one of the most interesting content, and it is also a content that can resonate with players.
In life, most people should have encountered various relatives and friends who came to visit when they were young, and then chatted with their parents about their daily experiences. Naturally, chatting will inevitably show off some "bright face" content, such as "My child is this I did well in the test this time", "I traveled abroad before, the scenery is really good" and so on.
Turning this experience into a game is a face-to-face battle.
In the face battle, the parents will throw out your specialties to show off and attack the opponent's blood volume, or "proud value", and the other party will also "harm each other" with the parents. In the end, whoever has the highest blood volume will have more face. .
Of course, the game should not only consider the content of fun and resonance, but also a specific reward mechanism.
When the player wins the face, the parent's face will increase, and there will be specific values to show.
As mentioned earlier, parental satisfaction and stress are the two main values. When parents are most satisfied, they will be given an opportunity to ask for a reward. The rewarded entertainment, whether in terms of increased attributes or stress reduction, is much better than ordinary entertainment.
In addition to the number of rewards given by parents, asking for rewards also requires the value of face. The pursuit of rewards will make players more motivated to win the face war.
Wang Jian added: "In addition to the face battle, there are also some content with Chinese characteristics in "Huaguo-style Parents", such as New Year's money."
There must be a New Year in the unforgettable memories of childhood. You can have fun and watch fireworks, and parents will not blame them on this day. The collection of New Year's money is the most representative content of the New Year.
Legend has it that in ancient times, there was a little monster with black body and white hands, named "Xun", who came out to harm people on the 30th night of the year every year. Fever, babbling, sickness, make children into fools.
Therefore, there is the New Year's money, which is homophonic "pressing". During the Chinese New Year, the New Year's money is given to the children, which represents a kind of blessing from the elders to the younger generation. It is a talisman given by the elders to the children, blessing the children in the new year. Healthy and auspicious .
There was a gleam of excitement in the eyes of the planners.
"Introducing the New Year's money into the game? I think this idea is very good!"
"Yes, the collection of New Year's money is the thing that impressed me the most about the New Year! When I was a child, my family gathered together to have a reunion dinner, eat dumplings and roast duck, and watch the Spring Festival party. When dinner is almost finished, I will give it to my grandparents. There are also uncles and aunts who kowtow a few times, and they will give out a red envelope. Although the red envelopes were taken away by the parents after returning home, they still gave me a little pocket money, and then I used them to go. Buy all kinds of guns to play with."
"When I was a child, there was a big bookstore in front of my house, and there was a complete set of detective novels that I wanted very much, and it was placed in a very conspicuous position, but my parents always refused to buy it for me. They told me to buy you a set of encyclopedias. The day after I got the lucky money, I went to the bookstore excitedly early in the morning and bought back the complete collection of detective novels that I had been dreaming of. This is my best memory about the lucky money."
"The relatives' red envelopes are fine. If a friend who is close to the parents comes to pay New Year's greetings and wants to give them a red envelope, that guy is like a fight, 'Take it! It's yours!'' No, Auntie, you are too polite! ' In the end, I had no choice but to accept it. In fact, parents will also give a red envelope to a friend's child, and no one takes advantage of the other."
"same."
"Hee hee, all my New Year's money was taken by my mother to play mahjong."
"But how can the New Year's money be combined with the game?"
"Isn't it simple? Just use the form of events. Write the stories of everyone and the lucky money. Click on the lucky money event to see a random story, and then the pocket money will increase."
"Is it purely in the form of words? Although this is not bad, it seems a little monotonous.
I think events with high importance such as New Year's money should be different from ordinary events and be more playable. "
"It makes sense."
Bailiao pondered when the planners were arguing, and suddenly showed a flash of inspiration: "I have an idea, how about making a mini game?
Just like in the discussion just now, relatives want to give you a red envelope, but you can't accept the red envelope directly, you must be polite, try to put it in your pocket, and at the same time you have to refuse, and accept it when the atmosphere is mature.
This part is adapted into a game. Within the specified time limit, the relatives will push the red envelopes in your direction, and you have to click the mouse to push the red envelopes in the direction of the relatives. If the time is over, the position of the red envelopes in the middle area will be considered as accepting the red envelopes. , if it is not in the middle area, or if it is outside the limit during the pulling process, it means that the game fails and you will not be able to get the lucky money. "
The planners nodded.
"That's a good idea!"
"I think it's ok."
Wang Jian was also a little surprised.
In fact, what Bailiao thought just now coincides with the little game of "Chinese-style parents" to collect money for New Year's money. I didn't expect that he was just making a head start, and without any guidance, Bailiao thought of this inspiration.
"Yes, this idea can also be adopted."
Then, Wang Jian talked about other content in the game.
The love system, which appears when the character enters junior high school, is equivalent to a simple love game.
There are different types of female classmates that consume energy and can chat with them.
Choose one of the three options, some options can increase favorability, some decrease favorability, and some do not increase or decrease.
Maybe the same option, different female students will have different reactions.
For example, discussing study with a schoolboy classmate will increase your favorability. Pulling a student who likes sports to discuss study will decrease your favorability.
However, for the content of the love system, Wang Jian is going to make some improvements.
He felt that some of these options were too vague, and it was difficult to tell whether the favorability was increased or decreased. If the player often chooses the wrong one and consumes a lot of action power but the favorability does not rise, the experience will definitely be poor.
Therefore, in addition to making the result of the option more in line with the player's intuition, after the same option is selected once, when it appears again later, a prompt symbol for increasing or decreasing favorability is added.
There is also the part of digging brain holes, which he intends to improve.
Every round has to dig a brain hole. The first game is still relatively new, but when players play for many weeks, they will feel that this process is very tedious and repetitive.
Therefore, Wang Jian is going to add an automatic brain-digging button, which can be turned on in the third week.
Although it is definitely not as good as the player's own brain hole to plan the path reasonably and add more attributes, it can save a lot of time and make the player play more easily.
There is also a part-time job.
Originally, it was just to consume power and increase pocket money, but Wang Jian is going to improve it to increase pocket money and also increase certain attributes.
After listening to Wang Jian's explanation of the main content of the game, the planners were all geared up and excited.
"Huaguo-style Parents" will definitely become another popular game of Long Yuan!