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A New World, an immersive game experience

yazan BreunoRomanGames
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A full dive VR game has been released, A New World. While it is not the only VR game in the world, this one has one advantage over others: Being able to play it even while sleeping. Like one would think, many people jumped to try and claim the first headsets. Mostly gamers, but some other types of people too. Our MC, Eldrian, is naturally a gamer who could not wait but to try it. Quickly he and everyone else who bought the headsets found themselves in a world, not just a game. While realism is nice and all, the amount they were given was just too much... Players started taking emotional tolls from playing the game, and when the company made a shocking announcement. This was amplified. -------------------------- Chapter Length: 1500-2000 words (Chapters 1-390ish) Chapter Length: 1200-1400 words (Chapters 390-1000ish) Chapter Length: 1500-2000 words (Chapters 1000ish-?) Updates: Once a month (I'll try, but work life isn't easy). --------------------------

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Son güncelleme 8 months ago
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Grifdacier
Grifdacier5 years ago

Hello there 👋 ( be aware this review contain some slight spoiler but no major ) Okay so normally, I don’t write review very often, it’s my first to be exact Why could you expect from this book ? Pros : World backgroung : -Your typical western fantasy world with goblin, dwarfs, elves, but with many different races in the same species ( moon elves, sun elves, wood elves... ) Also the map is massive with tons of empire containig even more kingdom, at a point I loose myself sometimes. The lore of the world has not been fully explored but it will come in time... Character development : -First our MC is one of the most human like I’ve ever read, he has anger, embarrassment and all the emotions which define who we are. He is also a lamba human, not some son of mafia gang and all. He will passe several ordeals which will make him mature and affirm his will as well as his goal. He is a 19 man, little bit introvert and clueless in relationships but definitely not your typical nerd who is more dense than mercury. He will open more to others with the game and even through there is no romance until now, there is one main ship which is only waiting to sail. Story development : -*Spoiler* Our MC arrive in a world where a beast tide is about to rase every empire, estimed in the next couple of years if not months, so it’s a rush to becoming strong with a player community completely disorganised. * End of Spoiler* Character design : -There are several others side characters well made, they didn’t feel bland like i’ve seen in some other novel. *Spoiler* Some will die, some will lives, and the despair of the MC will be fully felt.* End of Spoiler* Plot armour : ( what i’m considering plot armour is heaven sent opportunity, like he has nothing to do. Because he will have oppotunity but at a cost he is not willing to shoulder if he was to have a redo) -There is little to no plot armor in this story, the first one will be he met a powerful guy ( at the start ) but this guy will train him like a normal soldier, not like a family heirloom and giving him all the secret techniques he don’t even has. The guy is powerful but only in the city he is. Also the path of the MC will not be a smooth one *Spoiler* , he will choose a very difficult race which magic is blocked so he will experiment many way to unseal it, also he will use every advantage his race talent give him, so if you kinda like jack of all trades it’s for you. Also regarding how he can use magic, he will not have the final solution from the beginning, he will experiment many different way, some wrong, some half-wrong and he is still not accustomed to his final form Also with these experiment, he will become quite special, not overpowered but he has the potential to be* End of spoiler*. Cons : -The pacing of the novel may be boring for some people, it’s a day to day pacing with IRL elements ( not massive but good enough to understand he is not only playing). Also,he will not become OP in tens of chapter. I’m currently at chapter 196 and he is still at the bottom of the barrel, just slightly stonger than normal player and normal soldier. Also the strength mesurement can be quit confusing for beast and human alike: There is your typical level which you gain by killing ennmies and it give you stat. There is also the job (like swordsman and magician) wich are in Tier ( from 1 to 10, each more difficult to pass with a qualitative change at Tier 5) it also give stats And beast have an other factor( player also has it if they choose a difficult race, powerful advantage but the sytem give no help ), the strength of their body : normal animal->magical beast->demonic beast->bloodline beast->ancient beast-> mythical beast So you have to understand strength is like : body strength*job*level with each less important tha the other : body strength>job>level for example a human tier 7 mage level 50 will be completely destroy by a mythical beast Tier 4 level 30 ( also beast don’t have job just tier) ( maybe not but i’m giving an example ) And finnaly the biggest problem this novel has for me is..... NOT ENOUGH CHAPTERS 🤬😡 (Even through the chapter are really lenghty)

c_novel
c_novel5 years ago

In short, this novel follows a in the beginning mostly average person in his adventure into the VR-game A New World (ANW). The story includes several deep topics, from AI over what is life to psychological topics. It also has a slow progress in the overarching story progression. Many different things happen and there is a good mix of action, adventure and training both in-game and out-of-game with an in-depth magic system. The MC does really not get any rest. ––– detailed with mild spoilers ––– Writing Quality: Some minor errors which do not hamper comprehension. Action scenes are exciting and even the complex topics are understandable (if you do not rush read through the chapters). Story Development: The MC and the whole story makes slow but constant progress, which I find a much more realistic flow for a VR Novel. There was only one big timeskip in about 500 chapters, but I did not miss any. Where would they come from? Games are designed to be exciting and the MC does more than what the average player would. This novel also developes the real life story, which is rare. Real life does not stop just because there is an in-game event and it is the same the other way arround. The different encounters and events/quest are always exciting and the whole feel of the VR-Game which is too real for what a game is supposed to be is integrated well. New storylines are always introduced in a sensible way and up till now none of them were abandoned. Character Design: All characters have depth to them but backgrounds are not just dumped on the reader and thus only told, when a character asks or feels the need to give info. This means, that the reader has to think about how characters act and interact to get a comprehensive picture of the characters. Update Stability: Very good. One to two chapters a day with even length. Small pauses only when significant problems occur. Direct reader interaction from small backlog. World Background: The most realistic VR novel I have seen. Both real life and the game world are resonable and thought out. Cool and interesting magic system which does require thinking by the reader and rereading of past chapters after long pauses in reading. Compared to go "Mages are too op": Magic system keeps this detailed description which was only present in the early chapters of MATO. 500 chapters in this novel might be about at 100 chapters of MATO by developement of MC.

Breuno
Breuno4 years ago

Hello everyone: I thought it might be around time for me to do a new review of my story as it has developed far more and become so much more than I ever originally thought/imagined. (Especially being constantly in the top 100-150 was not something I ever imagined) Let's start with a, not sure what to call it. You will realize that my first few chapters have quite a few cliches or tropes. I will admit I relied on them to get started, slowly I moved away and now I harshly look at cliches and will really debate if I wish to add any or not.  If I do decide to do so, I will always attempt to do it in a way that will fit naturally in the world and story.  On that topic, this story is not a quick one diving into a plot and having the main character have a strong goal right from the start. Eldrian is just a person who was interested in this new type of game, and naturally he is our MC because he has some natural unknown talents. (You wouldn't want to follow an average joe, or would you?) He is not OP, he is not weak. Rather, he is. He grows with time and he learns with time. He forgets often and he does stupid and brilliant things almost at the same time. He is human, and I do my best to reflect that he is. I do my best to reflect this with all my characters, even the non-humans. Next, the story idea. It started as a more realistic game world, and become an 'alternate' world instead. It is most certainly still a game story and the world is indeed virtual and a game, but I do not focus on game elements. They are there, there are stats, there are weapons, spells, and item descriptions.  In the heat of combat, they are not brought onto the page. However, I do not neglect them. I always run my spreadsheets and do calculations to determine what effects what spell/attack will have. The stats are important, but I feel pushing them into a fight is distracting. So I almost never do, barring a few unique enemies who do not possess normal vitals.  This brings me to my magic system, I get that many feel it is similar to Mages are too OP. However, I started my story before reading that one, and I was at around chapter 30 when MTOP(?) reached chapter 100; when I started reading it.  I won't mention it more than this, but I want to make it clear that while it might feel(read) the same, mine is nowhere close. You should realize this after (not sure) chapter 50 maybe, chapter 100 for sure. Magic is hard, and it stays that way constantly. It is a constant pursuit of new and difficult knowledge and skills. Nothing comes easy, everything takes time and effort.  On that note, much of my writing dives into these topics in detail. I do not glance at details, but I also do my best to never repeat details. One spell might take one, two, maybe even three or more chapters to learn, but the next spell won't take more than a paragraph unless it is very different.  With this said, I also want to mention that the IRL world is constantly intertwined with the story. It is not forgotten, and it is part of the lore and background. After all, ANW was created with a very specific aim, and that aim is one a company in the real world has.  Next, a few things I see are often asked/questioned.  Romance: Some, but not really. I have introduced a romance early on, but I never really developed it as I am a stranger to the topic of romance.  (NTR, Harem): No on both Rewriting earlier chapters: I simply do not have the time nor will that really work, I have however gone through and fixed the obvious spelling and grammar mistakes.  Pacing: It is slow, I won't lie. As I said earlier, I go into details and things are constantly happening. There is almost no time skips. By chapter 500 only 6 months have passed, Eldrian is around level 30 (won't give precise level) and Tier 4.  However, levels do work differently in this game compared to normal worlds. The death penalty you will also find is really harsh, and my story is not one where the MC somehow never dies. (never made much sense to me, especially since dying in a game is normal for everyone) ------- Side note: I dive deeply into topics such as the emotional impact of events, philosophy, and realism. My aim with my magic system is and has always been to bridge reality and fantasy in a 'fantastical' way.  You will come to find with time the approach I took for this, I hope you come to love it as I do. If not, I understand.  ------- I think this is a long enough overview (almost a chapter's length), hopefully, it can help people decide if they want to give it a try or not. 

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