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The World Online

Earth Online – a virtual MMORPG that takes place in the future year of 2190 – a game that everyone will bet their futures on. Set in a map that is ten times the size of real-world Earth, players battle for supremacy in the first game to feature personal adventure, territory construction, and grand warfare. For every death you experience in the game, your level would drop back to zero. Ouyang Shuo, an above average player, suffered the ultimate betrayal. For merely a piece of equipment, his sworn brother betrayed and backstabbed him. This time, after he reincarnated in the game, Ouyang Shuo swore to exact vengeance. However, in an unexpected turn of events, Ouyang Shuo found himself back five years before the betrayal – right before the launch of Earth Online. This time, armed with the knowledge from his past life, Ouyang Shuo would venture upon a new path. How to perfectly complete quests? What historical battle maps would appear? How should one build up their territory? Utilizing the experience from the predecessors of his last life, Ouyang Shuo makes his bid for the top against all odds. Follow his journey as he seeks to lord over the world! A different kind of tale that blends historical characters and virtual reality gaming, with heavy emphasis on kingdom building and warfare.

Sheng Xiao Jian Ke · เกม
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1356 Chs

Mountain Barbarian Settlement

On the 5th day of the 6th month, Shanhai County had finally ended their raider operation.

The 10 day raider operation started by the mixed regiment had obtained great rewards. It earned a total of 2500 gold and 3000 prisoners, as well as large amounts of grain and equipment.

As for special items, apart from that heavy armored infantry token, they also obtained a territory specially scroll.

Territory specialty scroll (3): After use, agriculture production increases by 10%.

There were a total of 6 territory specialty scrolls. Shanhai County had already obtained the 2nd, 3rd, and 4th ones, and only hadn't got the 1st, 5th, and 6th ones.

Out of which, the first raised the refugee attraction rate, the 5th raised the levelling speed, and the last one raised the chances of talents breaking the bottleneck, all of which were very important.