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The World Online

Earth Online – a virtual MMORPG that takes place in the future year of 2190 – a game that everyone will bet their futures on. Set in a map that is ten times the size of real-world Earth, players battle for supremacy in the first game to feature personal adventure, territory construction, and grand warfare. For every death you experience in the game, your level would drop back to zero. Ouyang Shuo, an above average player, suffered the ultimate betrayal. For merely a piece of equipment, his sworn brother betrayed and backstabbed him. This time, after he reincarnated in the game, Ouyang Shuo swore to exact vengeance. However, in an unexpected turn of events, Ouyang Shuo found himself back five years before the betrayal – right before the launch of Earth Online. This time, armed with the knowledge from his past life, Ouyang Shuo would venture upon a new path. How to perfectly complete quests? What historical battle maps would appear? How should one build up their territory? Utilizing the experience from the predecessors of his last life, Ouyang Shuo makes his bid for the top against all odds. Follow his journey as he seeks to lord over the world! A different kind of tale that blends historical characters and virtual reality gaming, with heavy emphasis on kingdom building and warfare.

Sheng Xiao Jian Ke · เกม
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1356 Chs

Ji Ji… Ji Ji

Editor: Nora

Chapter 905 – Ji Ji… Ji Ji

Another benefit of the collectivization strategy would be a great increase in the dynasty's financial income. Based on estimations from the Financial Court, when the strategy officially succeeded, the Imperial Court's income would have a chance of doubling.

With enough financial income, the Imperial Court would be able to raise the welfare of the people, perfect basic facilities construction, improve education and medical domains, increase the speed of industrialization, pay for the army, and more.

Only by doing that could they increase the foundation and ability of the dynasty.

Similarly, collectivization would mean a huge need of talents. One China Shipping Group would need to recruit thousands of elites and the entire collectivization strategy would need hundreds of thousands.

Even if they used a certain number of NPCs, they would still need a huge amount of talents.