This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Looking up from the valley where Sharal was located, the sun was peeking over the clouds. The mountains around reached up to the skies and it was these mountainous ridges that created this rare warm granary of the Northern Lands.
The bizarre and mystical workings of nature had created this land of miracles. The mountainous ridges and forests had blocked off the cold drafts while the rain, dews, and underground streams gave life to the ground. As a result, this unique granary of the Northern Lands was created.
The Northern Lands weren't suited for growing crops. At maximum, its lands could only enjoy a harvest once a year whereas in this valley, with the assistance of a spellcaster, it could enjoy a maximum of three harvests per year. Furthermore, due to the rich nutrients in the ground and the suitable weather, the quality of the harvest was rather high.