This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Although it seemed like I was just messing around, this was actually the cruelest plan to kill Emordilorcan. He was already stuck between a rock and a hard place.
The waves from the Forbidden Spell in front of him kept increasing in magnitude, while the yellow giant strange monster was digging into his old nest. It seemed that going forward or backward would be nothing but death for him.
And as for his allies… they were unreliable.
Not even the strongest of contracts could stand up to the test of time.
Die for the sake of an ancestor's contract? Nobody was so foolish; the Giant Sand Worms ran off after just a few minutes of fighting, while the Sand Dragons and Stone Giants also noticed that their opponents were difficult to deal with, and they began simply watching the battlefield. Very few of them were giving it their all.