Was the main character of this novel a melee mage or a melee priest?Here are a few novels that I recommend for you:
- "Hammer-Playing Priest" tells the story of a person who can't use magic, can't wear weapons, and can only rely on a pair of iron fists to save the world.
- [Melee Cleric: You have entered the doomsday game. You have chosen the Cleric profession. You believe in the God of Darkness and Violence.] You have obtained a passive talent-- You have obtained a passive talent-Magic Idiot. You will not be able to use any type of skill.
- I Don't Want to Be a Priest: A young student travels to a fantasy world and becomes a priest. He did not want to be a priest, but he had to embark on a wonderful adventure.
- "Dragon Slaying Priest": A student transmigrated to a different world and became a priest. He brought a set of godly equipment to slay a dragon and bravely ventured into the other world.
- [The Violent Priest in Online Games: The story of a player who accidentally chose the Priest profession but decided to attack the enemy in close combat.]
I hope you like my recommendation. Muah ~
Supreme ArchmageIn the information provided, there were two situations regarding the Supreme Archmage. One was the best equipment in World of Warcraft related to the Archmage, such as the best blue equipment in the early stage of the level 60 team dungeon, including the Sky Greaves.(Dropped by King Omok, 34 Magic Damage and Wisdom), Heavenstone Ring (looks good), Hand of Strength (dropped by Black Quartermaster Zigris), Okosor Belt (dropped by Blackrock Abyss Destroyer Okosor), Northern Shirt (dropped by Blackrock Abyss Warden Deirkis, 29 points of frost damage and high endurance), Blood-red Felt Hat (dropped by Stratholme Town Mayor), and the Flame King's Collar (33 points of magic damage, with endurance buff, ready to graduate as a Dark Priest, but not even Mages and Warlocks can remove it), all of which were top-grade equipment for Archmages. The other type was a character named "Archmage" in the short drama, but the special definition of the so-called "ultimate Archmage" in such short dramas was not clearly defined. It only showed the relevant story content of the Archmage in the plot.
The novel 'Hao Tian Ji: Talisman Array Master' is equally exciting. Everyone is welcome to click and read it!
Jungle Melee 1.31 HeroIn the jungle melee version 1.31, there were many types of heroes and characteristics:
- ** Late Heroes **: For example, Big and Small Demons, Red and Green Sword Saints, Captain, Medivh, Fire Demon, etc. When the attributes and basic skills were similar, the chances of winning a one-on-one battle were basically the same. Luck played a role in this. Although some people thought that the captain was the strongest, that was not the case. The Black Lava Sword Saint could easily defeat the captain.
- [The recommended ranged heroes at the start of the game are: Revenge, Deer, Harpy, Ant, Spider, Sanctuary, Blackie, etc.]
- ** Melee Heroes recommended at the beginning **: Including Great Demons, Earth, Dragon Knights, Centaurs, Holy Knights, etc.
- ** The main candidates for the support role at the beginning are recommended: Phoenix, Old Man, Zombie, followed by Xiudou, Blue Cat, Shaman, Blood Mage, etc.
Different Heroes had their own characteristics. For example, the Deer (Dryad), Huntress, and Vannas, the rare Wind Chaser, had fast movement speed and were suitable for chasing and escaping in the early stages. The Black Lava Swordmaster had high growth. The Captain was special as a Strength Hero. When his Dexterity was low, he had high attack speed, but his movement speed was very slow. Medivh was a weirdo among Intelligence Heroes. When his Dexterity was low, he had high attack speed, but his movement speed was extremely slow, which was suitable for the later stages. Strength Hellscream was passable in the early stages, but harder in the later stages. Fire Demon was good at melee heroes in terms of attack speed and movement speed, and was more outstanding among ranged heroes.
The novel "Mixed Flowers" is equally exciting. Everyone is welcome to click and read it!
Mc is dumb, dropped ch14. Needs to lay low and be careful since he says there are assassins who will attack talented youths. So he immediately goes and shows off his strength in front of the entire school audience. But even without that, he completely wastes his op class he awakened. Melee necromancer makes no sense. He legit just goes in and fights with melee while his op skeletons are sitting back doing nothing...what's the point of having the op skeletons then. His "melee focused necromancer" hidden class has no synergy with melee fighting so no, it's not a melee focused necromancer class, it's just mc wasting stat points so he can fight melee for no reason. Having defenses is fine, but getting strength so he can melee is a waste. Just because you have more stat points doesn't mean you should use them on someone unrelated to your class. It means you should use it to get more ahead of people by using the things you synergies with. You can either have melee stats and magic stats that are comparable to others or you could just have magic stats that are way higher. This is one of the things I hate seeing the most in necromancer novels lol, so a bit unrelated of a rant I guess. Basically, mc has some good op abilities but decides to not use them and instead become a melee fighter for no reason. He didn't need to, he had good skeletons who could fight for him.