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Reborn As A Ghost: Time To Build My Undead Army!
Author: PancakesWitch
Completed · 4.3M Views
Synopsis

After dying on her trip to Japan in the most anticlimactic way imaginable, crushed beneath a towering pile of manga, light novels, and lewd doujinshi after a sudden earthquake, Maria finds her deepest wishes surging into reality and manifesting as powerful Special Abilities before her consciousness fades completely. Until she found herself reincarnated as... a corpse? But why was the corpse not moving? No matter how hard she tried, it refused to respond. She wasn’t even a zombie! Even more so, why was she still trapped with this lifeless body? The corpse was no longer part of her at all! And lastly, why was she not a physical being? Her hands were translucent, and so her entire new “body”! “Huh… Am I a ghost?!” Follow Maria as she struggles to survive as a ghost in a harsh and unwelcoming new world, raising her own skeleton as her first companion and desperately seeking the truth behind her second life’s death and how she became a ghost. Armed with Phantasmal Powers, Dark Magic, seemingly Endless Mana, and the terrifying ability to raise her own Undead Army, nothing may be able to stand in the way of her ruthless path of revenge. Over 100000 words (100 Chapters) available for free! Daily Chapters

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How can one build a game around a story?
1 answer
2024-12-13 01:02
First, you need to have a solid story. For example, if it's a fantasy story about a hero's journey. Then, design the game levels based on the key events in the story. The hero's battles could be the combat levels in the game. Next, create characters in the game that match the ones in the story. This makes the game more immersive. Finally, use the story's setting as the game's world, like a magical forest or an ancient castle.
How to build a console game? A dev story.
2 answers
2024-11-17 01:45
First, you need a clear concept. Think about the type of game, like action, adventure or puzzle. Then, choose a suitable game engine. For example, Unity can be a great choice as it has good support for console development. Next, start creating your assets such as characters and environments. Make sure they fit the style of your game. Finally, test your game thoroughly on the target console to fix any bugs.
If I want one chapter that captures the payoff of "Build, Build, Build" around Build, Build, Build, which one should I pick?
1 answer
2026-05-08 11:14
Look to Chapter 71 for the clearest answer. It begins with Aberdeen City, several months prior "I have a surprise for you." Her..., keeps building through Happy birthday." He said and she opened her eyes to see a large piece of..., and lands on It was worth noting that for every place she built.
If I want one chapter that captures the payoff of "Build, Build, Build" around Build, Build, Build, which one should I pick?
1 answer
2026-04-28 19:56
Look to Chapter 71 for the clearest answer. It begins with Aberdeen City, several months prior "I have a surprise for you." Her..., keeps building through Happy birthday." He said and she opened her eyes to see a large piece of..., and lands on It was worth noting that for every place she built.
How to build a multi - story structure in Satisfactory game?
2 answers
2024-11-25 11:45
First, you need to gather enough resources like iron plates and concrete. Then, plan out the layout carefully. Start with a solid foundation. Use pillars to support the upper floors. Make sure to leave space for elevators or staircases for easy access between floors.
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