1. there is no world building no idea what kind of world it is, planet? plane? what are the countries? how their world got the dungeons and wild monsters. 2. No idea how they got their powers originally. How the level system works. if it is just gaining power and leveling like in a game it's stupid 3. there are no strength, agility, stamina stats.. which means basically mc has infinite stamina which is ridiculous 4 just the idea that they have game like skills and level up by killing without anything like energy gathering or physical training or skill training is stupid. too much is so wrong.. this is like a story in a game. like imagine you play a game in ps5 and this story is the story of the game
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LIKEIt feels like the author is madly upgrading the mc but the author left much room for growth power wise. As for the plot the mc does leave his main city fairly quick and from what happened in the story so far, we really don’t need to know much yet but from ch. 56 and on. when he leaves for the next city the author should add more world building. As for the power system and dungeons it was written in a kinda intuitive way where we are supposed to understand along with him. Normal dungeons = can revive and try them again. Highest rating possible A+ Real dungeons= you die and you dead for good.(from what I understand once a real dungeon is completed it is gone for good and for the highest rating possible in a real dungeon idk but it’s S and maybe higher.
I think there are a number of things lost in poor translation that set that up a bit more. Like the Black/Mystic/Profound rank thing. It's tossed out interchangeably so often it's hard to understand if they're separate levels in the rank or just inconsistent translation. Past that it's set up for "this area" as these things go. He'll hit the peak here and if the story continues move on to the next area where the old legendary heroes closer to home are just talentless bums getting surpassed by kindergarteners in the next area.