This review is part of a review swap and valid as of chapter 32. First of all I need to state that I personally dislike litrpg, and that the main reason for that dislike is because it turns a fantasy story into a system fantasy story. This is not litrpg, but it is most definitely a system fantasy story. Now when I've accounted for my dislikes I'm also going to flat out state that this is an absolutely amazing story. To the degree I can pretend I'm not seeing the references to levels and tiers. What we have is kind of a reversed transported to another world story. Sure, we have this guy from our own Earth transported into fantasy land, and he is one of the main characters. End of similarities. The story is told from the perspective of fantasy land. This is absolutely central. It means that the rest of the ensemble cast have their own individual plans and ambitions, and while the outworlder arrival plays an important role, he's still just another player in this world. The story is set in a faux fantasy version of the Roman Empire with magic. Apart from titles and names there's honestly very little resemblance with any Roman Empire from our past. At chapter 32 the story has just begun. As far as I can see it's going in the direction of kingdom building, but I could be wrong. It's most definitely following the archetypical gathering of a dungeon party but on a much larger scale. Where you'd normaly recruit a mage, here they're recruiting a mage commander with a lot of retainers. These guys aren't planning a dungeon crawl -- they're planning to crawl all over the continent. And now for the stars. Writing. Five stars. This should have been four and a half stars. There's something slightly off with the Engish used. Updates. Four stars. While changes to updating schedules are explicitly announced, the fact remains that there are changes to said schedule. Story: Five stars. Did I mention earlier that the story is absolutely amazing? Character: Five stars. This should have been four and a half stars. There's a horde of characters in the story. I probably should have shaved an entire star, but since this is a system fantasy I'll refrain from doing so. In this case I'll accept that they rely on levels and tiers rather than being wary of other players' strength and weaknesses. World: Four stars. While I could show some leniency concerning characters, I'll definitely yank a star here. While the world shown is good, there's simply not enough shown and way too much told in terms of levels and tiers. The characters don't experience the world -- it can all be looked up in a dictionary. Lastly, for the reader reviewing this story, it's a tale distinctly better than its execution. While plot is flawless, world and to some degree character suffers. Let's face it, I'm subjective; I believe there's a valid reason I dislike system fantasy.
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