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The World Online

Earth Online – a virtual MMORPG that takes place in the future year of 2190 – a game that everyone will bet their futures on. Set in a map that is ten times the size of real-world Earth, players battle for supremacy in the first game to feature personal adventure, territory construction, and grand warfare. For every death you experience in the game, your level would drop back to zero. Ouyang Shuo, an above average player, suffered the ultimate betrayal. For merely a piece of equipment, his sworn brother betrayed and backstabbed him. This time, after he reincarnated in the game, Ouyang Shuo swore to exact vengeance. However, in an unexpected turn of events, Ouyang Shuo found himself back five years before the betrayal – right before the launch of Earth Online. This time, armed with the knowledge from his past life, Ouyang Shuo would venture upon a new path. How to perfectly complete quests? What historical battle maps would appear? How should one build up their territory? Utilizing the experience from the predecessors of his last life, Ouyang Shuo makes his bid for the top against all odds. Follow his journey as he seeks to lord over the world! A different kind of tale that blends historical characters and virtual reality gaming, with heavy emphasis on kingdom building and warfare.

Sheng Xiao Jian Ke · Jogos
Classificações insuficientes
1356 Chs

Information Piece- Rising Up

Just as Ouyang Shuo was deep in thought, another wave started.

That afternoon, another system notification sounded.

"World notification: To date, Earth Online has run for a year, so the game will publish its first information piece [Rising Up]. For specific details, players please go online to the website to check it out."

Gaia had released one thing after another, which made people love them but hate them too.

[Rising Up] referred to the peasant uprisings in each country, like Spartacus, Sicily Slave Uprising, Scotland Uprising, Germany Farmer War, and the like.

Of course, the country that had the most peasant uprisings was China. The ones in China were the most frequent and the cruelest, directly or indirectly overthrowing a few kings and dynasties.

In the game, Gaia picked out the most representative peasant uprising figures and made them appear in the wilderness and raise wave after wave of uprisings to target the various lords.