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The World Online

Earth Online – a virtual MMORPG that takes place in the future year of 2190 – a game that everyone will bet their futures on. Set in a map that is ten times the size of real-world Earth, players battle for supremacy in the first game to feature personal adventure, territory construction, and grand warfare. For every death you experience in the game, your level would drop back to zero. Ouyang Shuo, an above average player, suffered the ultimate betrayal. For merely a piece of equipment, his sworn brother betrayed and backstabbed him. This time, after he reincarnated in the game, Ouyang Shuo swore to exact vengeance. However, in an unexpected turn of events, Ouyang Shuo found himself back five years before the betrayal – right before the launch of Earth Online. This time, armed with the knowledge from his past life, Ouyang Shuo would venture upon a new path. How to perfectly complete quests? What historical battle maps would appear? How should one build up their territory? Utilizing the experience from the predecessors of his last life, Ouyang Shuo makes his bid for the top against all odds. Follow his journey as he seeks to lord over the world! A different kind of tale that blends historical characters and virtual reality gaming, with heavy emphasis on kingdom building and warfare.

Sheng Xiao Jian Ke · Jogos
Classificações insuficientes
1356 Chs

Country War Style

Suddenly, all the Annan region players received a notification.

"System Notification: China region Lord Qiyue Wuyi has initiated a Country War, Annan region has entered the Country War mode. Imperial City Henei has ended level 2 state of alert. As for the specific situation, players, please take a look!"

The moment the notification sounded out, the country was thrown into a state of uproar.

To the players of Annan region, this Country War had happened too suddenly.

Based on the news that Gaia had revealed on the website, the Country War had two main points.

Firstly, merit points setting.

The two countries would fight one another just like the battle map, and player could earn merit points. In contrast to the battle map, you could not earn battle contribution points from the wilderness war.

Killing one normal soldier would give a person one merit point. These generous merit points were one of the motivations behind starting a country war.