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The Immortal Player

Being born from a rich family, Pedro Armaz was often scolded by his family because of playing VR games. Years after playing the VR game sensation "Bearth Online", he was about to finally obtain the victory he always dreamed of! Unfortunately, his guild fell short at the very end and lost due to the 'sudden' lack of guild members. He blamed everything on this so-called 'betrayal' of his 'former' guild members that eventually lead to his untimely death. And as he thought that everything was over, he woke up and learned that he traveled to the past, a year before Bearth Online's official launch! With his past experiences and knowledge as an advantage, Pedro is determined to dominate the brutal and unusual game, Bearth Online, and obtain his long-sought glory by becoming the strongest player in the world! ____________________________________________ I would like to give everyone a heads up, this story was made and posted as the 'raw' chapters. Most of the chapters beyond chapter 111 were edited but the Author himself is not that great with English. Thus, there might be some inconsistencies, grammar mistakes, and such, but rest assured that the author is doing his best in editing/revising these mistakes. That said, I hope you guys enjoy the story! Regards, RDream. :D ____________________________________________

RDream · Jogos
Classificações insuficientes
298 Chs

Creating a Hype: The Adventurer's Guild!

At first, several gamers posted a video that they were able to record inside the game—as arranged by Weyron. They were able to capture all the events that had happened from their journey to the Tarala Kingdom to their arrival and membership application to the Adventurer's Guild.

And slowly, the views of their videos started to increase and hit the million count. Some of the views came from aspiring new players, while some came from current players of the game.

The video showed how cruel the nature of Bearth Online and how hard it was to survive in the game—something that the current players were able to agree upon. It was not to discourage other aspiring players from playing the game but to inform them what should they expect upon playing it.