Born of the wastelands, Spheris Arnadel, a young skilled thief, finds himself subject to a twist of fate when he steals a powerful relic and becomes a Bearer — humans gifted with powers from the Gods. As a punishment for his theft, he is cast into an otherworldly realm alongside other Bearers, where he faces off against monstrous beasts and powerful enemies. Yet, in his determination to return to the Continent and save his dying mother, Spheris is hell-bent on surviving the abyssal world. Even if it means giving his body to the Dark God whose powers he had stolen... even if it means losing all of his humanity.
Torn from his friends and family after the brutal death of his Mother, a Young Zariel is tossed into the Nine Hells for the Sin of Existing. Viciously tormented by the Lords of Hell, he escapes with the help of the Weave. Broken and Defeated by Hell's torment, he awakens in a foreign world within the Realm of Aether, lost and alone. Destined to be the Eternal Villain, Zariel arms himself against Gods and Demons and the Heros of Myth and Legends: King Arthur and his Holy Sword, Excalibur. Sigfried and his Demonic Blade, Gram and Beowulf, and his Devil. Zariel sets out on a journey toward the Eternal Heavens and the Nine Hells, unsure of what awaits him.
"I'm going to live free as I please! I won't LOSE anyone given this CHANCE." Carseain Esselgarde who lives his life called a "Mad Hound" blindly, fell asleep for five days after getting drunk. During that time, he saw two dreams. One gave him his memories of his past life, struggling through adversities but still staying true to his altruist nature until the day he died. Another one showed him his future as Carseain who lost everything in vain because he couldn't face his past properly. He wakes up at the age of 19 where he can still make amends for his brother Rovenin, sister Carsina, father Johann as well as his soldiers, friends and comrades. Will he be able to protect everything now that he knows?
In the city of Gravif, Axel, a notorious thief, 'stumbles' upon a powerful artifact. Upon unlocking its abilities, the artifact corrupts his mana, causing it to plummet to -1. With this strange glitch, Axel becomes an unstoppable force. However, Axel, preferring to operate under the radar, opts to conceal his new abilities, not one for unwanted attention. Yet, luck proves to be against him as the city of Gravif and its lurking demons have alternative plans. --- I'll keep writing 'The Blood Magic User' and release one new chapter every day. This is another project I'm working on, experimenting with the system tag and adding my own spin. Thank you for reading!