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Compendium of the Force

If you think up something that helps me formulate the plot in my mind you can pick a name and i will give it to a character, the same if you write out an ability as I have done here as a comment.

Greater the name or ability, the more important the character.

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CORE---

Meditation: A Basic Training Technique, Allowing A Practitioner Greater Attunement With The Force.

Tier 0 (Lvl: 0)

<Meditation // (Force Recovery + 10 % of Skill Level)>

Tier 1 (Lvl: 100)

<Moving Meditation // (Force Recovery + 10 % of Skill Level / 2) and (Allows Free Movement)>

Tier 2 (Lvl: 200)

<Floating Meditation // (Force Recovery + 10 % of Skill Level * 3) and (Force Sense * 3)>

Tier 3 (Lvl: 300)

<Equilibrium Meditation // Control The Darkness / Empower The Light >

Tier 4 (Lvl: 400)

<Healing Meditation // (Health Recovery = Health Recovery + Force Recovery) >

Tier 5 (Lvl: 500, 1000, 1500, 2000)

<Mastery of Meditation // (2, 3, 4, 5) Meditation Abilities Can Be Used Simultaniously>

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CORE---

Presence Control: A Technique That Can Hide or Manipulate A Practitioner's Presence In The Force.

Tier 0 (Lvl: 0)

<Conceal Presence // (Skill Level > Detector's Sense = Untrackable) and (Skill Level > Detector's Sense + 50 = Undetectable )>

Tier 1 (Lvl: 100)

<Disguise Presence // Disguise Force Afilliation (Skill Level > Detector's Sense + 100 = Disguised)>

Tier 2 (Lvl: 200)

<Reveal Presence // Reveal Concealed Presence and Disguised Presence Selectively (Presence Control - 150 During Use)) >

Tier 3 (Lvl: 300)

<Fake Presence // Create A Fake Prescence (Skill Level > Detecor's Sense + 200 = Falisfyed Prescence)>

Tier 4 (Lvl: 400)

<Control Presence // Control Presence To Appear Stronger Or Weaker Than In Reality (Skill Level > Detecor's Sense + 100 = Altered Presence)>

Tier 5 (Lvl: 500, 1000, 1500, 2000)

<Mastery Of Presence Control // Tiers (0, 1, 2, 4) Can Be Used On Others>

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CORE---

Force Speed: A Technique That Can Increase A Practitioner's Speed.

Tier 0 (Lvl: 0)

<Muscular Speed // (Dexterity + 10% of Skill Level) and (Stamina Use * 4 )>

Tier 1 (Lvl: 100)

<Mental Speed // The World Slows Relative To User's Dexterity (Force Use * 2)>

Tier 2 (Lvl: 200)

<Blood Speed // (Dexterity + 5% of Skill Level) and (Strength + 10% of Skill Level)

and (Health Used Instead Of Stamina / 1H = 10 S)>

Tier 3 (Lvl: 300)

<Metabolic Speed // Food is Digested And Covereted Into Energy Faster (% Rate = Skill Level) >

Tier 4 (Lvl: 400)

<Phase Speed // Cells Vibrate, Can Pass Through Some Matter (Health - 10% Per Second)>

Tier 5 (Lvl: 500, 1000, 1500, 2000)

<Force Speed Mastery // Tiers (0, 1, 2, 4) Lose Negative Effects>

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CORE---

Force Sence: The Practitioner's Ability To Sense Through The Force.

Tier 0 (Lvl: 0)

<Unvealing Sence // (Skill Level > Target's Presence Control = Detectable) and (Skill Level > Target's Presence Control + 50 = Trackable)

Tier 1 (Lvl: 100)

<Threat Sence // (0.3% of Skill Level Becomes Passive Foresight)>

Tier 2 (Lvl: 200)

<Expansive Sence // Sense Far Of Events Connected To You>

Tier 3 (Lvl: 300)

<Echo Sence // Sense The Past Of An Object Your Touching> (Canon, can't be learned, I disagree)

Tier 4 (Lvl: 400)

<Time Sence // See Your Possible Futures>

Tier 5 (Lv: 500, 1000, 1500, 2000)

<Master of Force Sence // Tiers (0, 2, 3, 4) Become Passive>

Just working out some abilities, feel free to recommend alterations. Right now I'm thinking that all core abilities have 5 tiers, most of the other types will have 3.

TheDevilYouKnowcreators' thoughts