If you think up something that helps me formulate the plot in my mind you can pick a name and i will give it to a character, the same if you write out an ability as I have done here as a comment.
Greater the name or ability, the more important the character.
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CORE---
Meditation: A Basic Training Technique, Allowing A Practitioner Greater Attunement With The Force.
Tier 0 (Lvl: 0)
<Meditation // (Force Recovery + 10 % of Skill Level)>
Tier 1 (Lvl: 100)
<Moving Meditation // (Force Recovery + 10 % of Skill Level / 2) and (Allows Free Movement)>
Tier 2 (Lvl: 200)
<Floating Meditation // (Force Recovery + 10 % of Skill Level * 3) and (Force Sense * 3)>
Tier 3 (Lvl: 300)
<Equilibrium Meditation // Control The Darkness / Empower The Light >
Tier 4 (Lvl: 400)
<Healing Meditation // (Health Recovery = Health Recovery + Force Recovery) >
Tier 5 (Lvl: 500, 1000, 1500, 2000)
<Mastery of Meditation // (2, 3, 4, 5) Meditation Abilities Can Be Used Simultaniously>
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CORE---
Presence Control: A Technique That Can Hide or Manipulate A Practitioner's Presence In The Force.
Tier 0 (Lvl: 0)
<Conceal Presence // (Skill Level > Detector's Sense = Untrackable) and (Skill Level > Detector's Sense + 50 = Undetectable )>
Tier 1 (Lvl: 100)
<Disguise Presence // Disguise Force Afilliation (Skill Level > Detector's Sense + 100 = Disguised)>
Tier 2 (Lvl: 200)
<Reveal Presence // Reveal Concealed Presence and Disguised Presence Selectively (Presence Control - 150 During Use)) >
Tier 3 (Lvl: 300)
<Fake Presence // Create A Fake Prescence (Skill Level > Detecor's Sense + 200 = Falisfyed Prescence)>
Tier 4 (Lvl: 400)
<Control Presence // Control Presence To Appear Stronger Or Weaker Than In Reality (Skill Level > Detecor's Sense + 100 = Altered Presence)>
Tier 5 (Lvl: 500, 1000, 1500, 2000)
<Mastery Of Presence Control // Tiers (0, 1, 2, 4) Can Be Used On Others>
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CORE---
Force Speed: A Technique That Can Increase A Practitioner's Speed.
Tier 0 (Lvl: 0)
<Muscular Speed // (Dexterity + 10% of Skill Level) and (Stamina Use * 4 )>
Tier 1 (Lvl: 100)
<Mental Speed // The World Slows Relative To User's Dexterity (Force Use * 2)>
Tier 2 (Lvl: 200)
<Blood Speed // (Dexterity + 5% of Skill Level) and (Strength + 10% of Skill Level)
and (Health Used Instead Of Stamina / 1H = 10 S)>
Tier 3 (Lvl: 300)
<Metabolic Speed // Food is Digested And Covereted Into Energy Faster (% Rate = Skill Level) >
Tier 4 (Lvl: 400)
<Phase Speed // Cells Vibrate, Can Pass Through Some Matter (Health - 10% Per Second)>
Tier 5 (Lvl: 500, 1000, 1500, 2000)
<Force Speed Mastery // Tiers (0, 1, 2, 4) Lose Negative Effects>
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CORE---
Force Sence: The Practitioner's Ability To Sense Through The Force.
Tier 0 (Lvl: 0)
<Unvealing Sence // (Skill Level > Target's Presence Control = Detectable) and (Skill Level > Target's Presence Control + 50 = Trackable)
Tier 1 (Lvl: 100)
<Threat Sence // (0.3% of Skill Level Becomes Passive Foresight)>
Tier 2 (Lvl: 200)
<Expansive Sence // Sense Far Of Events Connected To You>
Tier 3 (Lvl: 300)
<Echo Sence // Sense The Past Of An Object Your Touching> (Canon, can't be learned, I disagree)
Tier 4 (Lvl: 400)
<Time Sence // See Your Possible Futures>
Tier 5 (Lv: 500, 1000, 1500, 2000)
<Master of Force Sence // Tiers (0, 2, 3, 4) Become Passive>
Just working out some abilities, feel free to recommend alterations. Right now I'm thinking that all core abilities have 5 tiers, most of the other types will have 3.