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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urbano
Classificações insuficientes
803 Chs

Chapter 114: Redefining 3D Games! Players are blown away: Now, right now, take my money!_2

So, looking closely at the evolution of fashion culture over the past few years, Europeans and Americans rarely have English lettering on their clothes; these are generally replaced by patterns or brand logos.

Even top brands from various industries, such as Häagen-Dazs, have logos that are not native to the United States but rather derive from a small language group in Nordic Denmark.

Soon after making the selection,

the computer screen instantly switched to a full-screen black curtain.

The simple logo of the top player flashed by.

A few short seconds later, it went directly to the live demonstration screen.

"Hey, Booker, look here,"

from the first-person perspective, a young girl with short hair and an hourglass figure, wearing a tight blue dress paired with a long navy skirt, waved to the player's viewpoint.

Without waiting for the player's response, she picked up her skirt and hopped into a jewelry store up ahead.